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Help a lapsed DM with newfangled online gaming
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<blockquote data-quote="rvalle" data-source="post: 3250338" data-attributes="member: 28272"><p>Hi. I'm close to being in the same boat as you. I manged to play off and on for a while but work, kids and life put a big crimp in gaming time. I also turned to playing Online.</p><p></p><p>1. Like Saba Taru I use Fantasy Grounds. Unfortunatly they currently do not have a native Mac version. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> There is talk about making one some day but it won't be any time soon.</p><p></p><p>3. While there are advantages to typing, we use Voice. Either Team Speak for when we have more then 5 people on or Skype for less then 5.</p><p></p><p>4. FG handles dice rolling very well. You can either roll a virtual die or setup hot keys. Either one can be hidden or shared.</p><p></p><p>5. We've been playing for over a year now. But I started with a core group of friends that have played together before. We have one new person pulled over from a MMO that is now part of the group.</p><p></p><p>This type of gaming is not for everyone. I had several people try it and not show up again (either due to playing online, my DM's style or not liking what I was running (WLD)). I now have a core group of 4 people that show up for every game and 2 others that show up when they can. </p><p></p><p>In some ways the game does run slower I think. Fights seem to take longer but it might be because we have some first time 3.5 DnD players in our group. </p><p></p><p>One thing that works VERY well in FG is mapping. I get the WLD maps into FG and then we play the whole game off the map. Player tokens are moved around in real time to show where they are. When a trap goes off or an ambush is taking place, there is no question about where someone is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Fog of war masking is used so I unveil parts of the map as they move though the areas. Playing face-to-face and having to deal with mapping will be painfull after this.</p><p></p><p></p><p>I hope that helps some. I'm sure Hussar will be along in a while to talk about his on-line experance. He's is also running WLD online and using OpenRPG.</p><p></p><p>rv</p></blockquote><p></p>
[QUOTE="rvalle, post: 3250338, member: 28272"] Hi. I'm close to being in the same boat as you. I manged to play off and on for a while but work, kids and life put a big crimp in gaming time. I also turned to playing Online. 1. Like Saba Taru I use Fantasy Grounds. Unfortunatly they currently do not have a native Mac version. :( There is talk about making one some day but it won't be any time soon. 3. While there are advantages to typing, we use Voice. Either Team Speak for when we have more then 5 people on or Skype for less then 5. 4. FG handles dice rolling very well. You can either roll a virtual die or setup hot keys. Either one can be hidden or shared. 5. We've been playing for over a year now. But I started with a core group of friends that have played together before. We have one new person pulled over from a MMO that is now part of the group. This type of gaming is not for everyone. I had several people try it and not show up again (either due to playing online, my DM's style or not liking what I was running (WLD)). I now have a core group of 4 people that show up for every game and 2 others that show up when they can. In some ways the game does run slower I think. Fights seem to take longer but it might be because we have some first time 3.5 DnD players in our group. One thing that works VERY well in FG is mapping. I get the WLD maps into FG and then we play the whole game off the map. Player tokens are moved around in real time to show where they are. When a trap goes off or an ambush is taking place, there is no question about where someone is. :) Fog of war masking is used so I unveil parts of the map as they move though the areas. Playing face-to-face and having to deal with mapping will be painfull after this. I hope that helps some. I'm sure Hussar will be along in a while to talk about his on-line experance. He's is also running WLD online and using OpenRPG. rv [/QUOTE]
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