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Help a Magic Broker Defend his Customers
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1425324" data-attributes="member: 3146"><p>That sounds like a good idea. In fact, he probably wouldn't even need to pay them per se. The lure of reduced brokering fees and access to his connections might well be sufficient. After all, if he can find the magic items they want, an ongoing relationship with him would be good for them and as long as he paid them when he needed their help, that might well be enough.</p><p></p><p></p><p></p><p>All good ideas. Maybe they can be developed in the future.</p><p></p><p></p><p></p><p>Well I don't think insurance is in the cards.</p><p></p><p></p><p></p><p>Well the campaign is Greyhawk and I know there's hundreds of adventurers running around with things like boots of speed and +6 headbands of intellect out there. So there are plenty of major magic items. Of course this guy doesn't come into contact with all of them but--or even many of them. He generally deals with things in the 18,000-36,000gp range. If he brokers 2 dozen items in that price range per year that works out to about 162,000gp in commission and fees that he could use to finance his enterprise. Of course, analyze Dweomer spells would eat up 16,000gp of that by themselves and there's the yearly renewal of his Hallow spell and paying his guards, and maintaining contacts, etc that he needs to pay for out of all that.</p><p></p><p>Economics are more gameplay than realism driven at the moment but I want to create something of a plausible structure. Also, while the dimensional lock is a nifty idea and I'd be happy to have it in the campaign, there's a good possibility that the PCs may want to raid his safe and I don't want to make it unrealistically difficult (or easy). So, yes, he has to be able to afford it.</p><p></p><p></p><p></p><p>I could do that. The difficulty with it is that I don't think the generic magic item broker ought to necessarily be a wizard. The wizard levels would also cut into his skills rather noticably if I gave him enough levels to do anything useful. (3-4 is probably the minimum since before Arcane Lock, there's not much he couldn't easily manage with cheap scrolls. (And even a clvl 6-8 arcane lock would be fairly easy to manage with scrolls since they're cheap (relative to the cost of traps and permanent Dimensional Locks) and he only needs to succeed once per location).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1425324, member: 3146"] That sounds like a good idea. In fact, he probably wouldn't even need to pay them per se. The lure of reduced brokering fees and access to his connections might well be sufficient. After all, if he can find the magic items they want, an ongoing relationship with him would be good for them and as long as he paid them when he needed their help, that might well be enough. All good ideas. Maybe they can be developed in the future. Well I don't think insurance is in the cards. Well the campaign is Greyhawk and I know there's hundreds of adventurers running around with things like boots of speed and +6 headbands of intellect out there. So there are plenty of major magic items. Of course this guy doesn't come into contact with all of them but--or even many of them. He generally deals with things in the 18,000-36,000gp range. If he brokers 2 dozen items in that price range per year that works out to about 162,000gp in commission and fees that he could use to finance his enterprise. Of course, analyze Dweomer spells would eat up 16,000gp of that by themselves and there's the yearly renewal of his Hallow spell and paying his guards, and maintaining contacts, etc that he needs to pay for out of all that. Economics are more gameplay than realism driven at the moment but I want to create something of a plausible structure. Also, while the dimensional lock is a nifty idea and I'd be happy to have it in the campaign, there's a good possibility that the PCs may want to raid his safe and I don't want to make it unrealistically difficult (or easy). So, yes, he has to be able to afford it. I could do that. The difficulty with it is that I don't think the generic magic item broker ought to necessarily be a wizard. The wizard levels would also cut into his skills rather noticably if I gave him enough levels to do anything useful. (3-4 is probably the minimum since before Arcane Lock, there's not much he couldn't easily manage with cheap scrolls. (And even a clvl 6-8 arcane lock would be fairly easy to manage with scrolls since they're cheap (relative to the cost of traps and permanent Dimensional Locks) and he only needs to succeed once per location). [/QUOTE]
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