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Help a wizard learn every spell
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<blockquote data-quote="Destil" data-source="post: 4877294" data-attributes="member: 1980"><p>This is my first attempt at this concept at 11th.</p><p></p><p>Did I miss anything I could to to learn more spells?</p><p>Did I miss any clearly superior spell choices?</p><p>What should I look out for going to Paragon & Epic?</p><p></p><p>Magey McEveryspell, level 11</p><p>Deva, Wizard, Spellstorm Mage</p><p>Arcane Implement Mastery: Tome of Readiness</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 9, Con 13, Dex 14, Int 22, Wis 18, Cha 13.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 12, Dex 13, Int 17, Wis 13, Cha 12.</p><p></p><p></p><p>AC: 23 Fort: 19 Reflex: 24 Will: 24</p><p>HP: 63 Surges: 7 Surge Value: 15</p><p></p><p>TRAINED SKILLS</p><p>Arcana +16, Religion +18, History +18, Insight +14</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +7, Bluff +6, Diplomacy +6, Dungeoneering +9, Endurance +6, Heal +9, Intimidate +6, Nature +9, Perception +9, Stealth +7, Streetwise +6, Thievery +7, Athletics +4</p><p></p><p>FEATS</p><p>Wizard: Ritual Caster</p><p>Level 1: Remembered Wizardry</p><p>Level 2: Expanded Spellbook</p><p>Level 4: Destructive Wizardry</p><p>Level 6: Dual Implement Spellcaster</p><p>Level 8: Enlarge Spell</p><p>Level 10: Arcane Fire</p><p>Level 11: Improved Tome of Readiness</p><p></p><p>POWERS</p><p>Remembered Wizardry Spellbook: Mordenkainen's Sword</p><p>Remembered Wizardry Spellbook: Acid Mire</p><p>Remembered Wizardry Spellbook: Grease</p><p>Remembered Wizardry Spellbook: Feather Fall</p><p>Remembered Wizardry Spellbook: Disguise Self</p><p>Remembered Wizardry Spellbook: Mass Resistance</p><p>Tome of Readiness: Fire Burst</p><p>Wizard at-will 1: Thunderwave</p><p>Wizard at-will 1: Illusory Ambush</p><p>Wizard encounter 1: Icy Terrain</p><p>Wizard daily 1: Flaming Sphere</p><p>Wizard daily 1 Spellbook: Acid Arrow</p><p>Wizard daily 1 Spellbook: Sleep</p><p>Wizard utility 2: Shield</p><p>Wizard utility 2 Spellbook: Summon Shadow Serpent</p><p>Wizard encounter 3: Icy Rays</p><p>Wizard daily 5: Stinking Cloud</p><p>Wizard daily 5 Spellbook: Phantasmal Assailant</p><p>Wizard daily 5 Spellbook: Web</p><p>Wizard utility 6: Wizard's Escape</p><p>Wizard utility 6 Spellbook: Dispel Magic</p><p>Wizard encounter 7: Lightning Bolt</p><p>Wizard daily 9: Wall of Fire</p><p>Wizard daily 9 Spellbook: Visions of Ruin</p><p>Wizard daily 9 Spellbook: Lightning Serpent</p><p>Wizard utility 10: Arcane Gate</p><p>Wizard utility 10 Spellbook: True Seeing</p><p></p><p>ITEMS</p><p>Spellbook, Mnemonic Staff +3, Amulet of Protection +3, Shared Suffering Cloth Armor (Basic Clothing) +2, Magic Tome +2</p><p>RITUALS</p><p>Comprehend Language, Tenser's Floating Disk, Arcane Mark, Magic Circle, Transfer Enchantment, Arcane Barrier, History Revealed, Secure Shelter, Detect Object, Wizard's Sight, Magic Map, Linked Portal, Speak with Dead, Delay Affliction</p></blockquote><p></p>
[QUOTE="Destil, post: 4877294, member: 1980"] This is my first attempt at this concept at 11th. Did I miss anything I could to to learn more spells? Did I miss any clearly superior spell choices? What should I look out for going to Paragon & Epic? Magey McEveryspell, level 11 Deva, Wizard, Spellstorm Mage Arcane Implement Mastery: Tome of Readiness FINAL ABILITY SCORES Str 9, Con 13, Dex 14, Int 22, Wis 18, Cha 13. STARTING ABILITY SCORES Str 8, Con 12, Dex 13, Int 17, Wis 13, Cha 12. AC: 23 Fort: 19 Reflex: 24 Will: 24 HP: 63 Surges: 7 Surge Value: 15 TRAINED SKILLS Arcana +16, Religion +18, History +18, Insight +14 UNTRAINED SKILLS Acrobatics +7, Bluff +6, Diplomacy +6, Dungeoneering +9, Endurance +6, Heal +9, Intimidate +6, Nature +9, Perception +9, Stealth +7, Streetwise +6, Thievery +7, Athletics +4 FEATS Wizard: Ritual Caster Level 1: Remembered Wizardry Level 2: Expanded Spellbook Level 4: Destructive Wizardry Level 6: Dual Implement Spellcaster Level 8: Enlarge Spell Level 10: Arcane Fire Level 11: Improved Tome of Readiness POWERS Remembered Wizardry Spellbook: Mordenkainen's Sword Remembered Wizardry Spellbook: Acid Mire Remembered Wizardry Spellbook: Grease Remembered Wizardry Spellbook: Feather Fall Remembered Wizardry Spellbook: Disguise Self Remembered Wizardry Spellbook: Mass Resistance Tome of Readiness: Fire Burst Wizard at-will 1: Thunderwave Wizard at-will 1: Illusory Ambush Wizard encounter 1: Icy Terrain Wizard daily 1: Flaming Sphere Wizard daily 1 Spellbook: Acid Arrow Wizard daily 1 Spellbook: Sleep Wizard utility 2: Shield Wizard utility 2 Spellbook: Summon Shadow Serpent Wizard encounter 3: Icy Rays Wizard daily 5: Stinking Cloud Wizard daily 5 Spellbook: Phantasmal Assailant Wizard daily 5 Spellbook: Web Wizard utility 6: Wizard's Escape Wizard utility 6 Spellbook: Dispel Magic Wizard encounter 7: Lightning Bolt Wizard daily 9: Wall of Fire Wizard daily 9 Spellbook: Visions of Ruin Wizard daily 9 Spellbook: Lightning Serpent Wizard utility 10: Arcane Gate Wizard utility 10 Spellbook: True Seeing ITEMS Spellbook, Mnemonic Staff +3, Amulet of Protection +3, Shared Suffering Cloth Armor (Basic Clothing) +2, Magic Tome +2 RITUALS Comprehend Language, Tenser's Floating Disk, Arcane Mark, Magic Circle, Transfer Enchantment, Arcane Barrier, History Revealed, Secure Shelter, Detect Object, Wizard's Sight, Magic Map, Linked Portal, Speak with Dead, Delay Affliction [/QUOTE]
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