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Help! Advice for things to include in a low-level AD&D adventure

Last year I ran Ghost Tower of Inverness for my 4E'rs. Including character generation, it took about 8 hours total.

It's a fun adventure as there is some of that old AD&D weirdness to it.
Being that it was written for a Con, it's a quick play and there is even a scoring system.
 

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