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Help! Any 5e adventures I can hand to kids?
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<blockquote data-quote="Jer" data-source="post: 6683435" data-attributes="member: 19857"><p>Recently my some of my nieces and nephews have gotten into D&D. They've completely run through the Starter Set adventure box themselves and I've run a few adventures for them as one-offs (a modified version of the 3e Sunless Citadel adventure and the first episode of Hoard of the Dragon Queen - which I happened to have handy when they were begging me to run a game for them and I needed something on short notice).</p><p></p><p>The eldest is really into the idea of DMing but is at a loss for creating adventures that his siblings will find interesting enough to stick with and not get "bored" by (he's 11 and his siblings are 9 and 7 - he's still working on it). His dad (whose first time roleplaying ever was the first game I ran for the kids) was asking me recently for advice on adventures that they could buy or find online for the kids to run.</p><p></p><p>I'm not a 5e DM normally (just for them - I'm running 13th age for my regular group) and I have so much older D&D stuff on my shelves that I haven't even been paying attention to the 5e third party offerings. And the only Wizards adventure entry I've looked at/own is HotDQ - which I think might be just a bit too complex for him to jump into running as a second adventure ever. And while I could offer him quite a few 3e adventures, he'd have to convert them and I'm trying to figure out things that will encourage his interest in the "running a game at the table" side of things as much as I can - anything that starts to look like homework might kill his interest (at least right now - eventually those parts become fun too).</p><p></p><p>Does anyone have any suggestions? I'd especially be grateful for pointers to easy-to-run dungeon crawls or things specifically targeting novices so he can still try to figure this whole thing out. Small, reasonably priced PDF products are probably better than mega-epics, but I'd take pointers to either. As far as content goes the only limitation is that their parents would probably prefer it if I didn't recommend anything overtly demonic. Dragons and elves and whatnot are fine, images of Orcus on his throne dripping in blood will probably get me uninvited from their home <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jer, post: 6683435, member: 19857"] Recently my some of my nieces and nephews have gotten into D&D. They've completely run through the Starter Set adventure box themselves and I've run a few adventures for them as one-offs (a modified version of the 3e Sunless Citadel adventure and the first episode of Hoard of the Dragon Queen - which I happened to have handy when they were begging me to run a game for them and I needed something on short notice). The eldest is really into the idea of DMing but is at a loss for creating adventures that his siblings will find interesting enough to stick with and not get "bored" by (he's 11 and his siblings are 9 and 7 - he's still working on it). His dad (whose first time roleplaying ever was the first game I ran for the kids) was asking me recently for advice on adventures that they could buy or find online for the kids to run. I'm not a 5e DM normally (just for them - I'm running 13th age for my regular group) and I have so much older D&D stuff on my shelves that I haven't even been paying attention to the 5e third party offerings. And the only Wizards adventure entry I've looked at/own is HotDQ - which I think might be just a bit too complex for him to jump into running as a second adventure ever. And while I could offer him quite a few 3e adventures, he'd have to convert them and I'm trying to figure out things that will encourage his interest in the "running a game at the table" side of things as much as I can - anything that starts to look like homework might kill his interest (at least right now - eventually those parts become fun too). Does anyone have any suggestions? I'd especially be grateful for pointers to easy-to-run dungeon crawls or things specifically targeting novices so he can still try to figure this whole thing out. Small, reasonably priced PDF products are probably better than mega-epics, but I'd take pointers to either. As far as content goes the only limitation is that their parents would probably prefer it if I didn't recommend anything overtly demonic. Dragons and elves and whatnot are fine, images of Orcus on his throne dripping in blood will probably get me uninvited from their home :) [/QUOTE]
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