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Help Balance a PrC? Knight of Tirisfal
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<blockquote data-quote="Suldulin" data-source="post: 2465267" data-attributes="member: 1976"><p>The setting is World of Warcraft(just after The Frozen Throne), and uses those rules (Hide&Move Silently merge into stealth, priests lose medium and heavy armor but have 4+int skills per level and various other special abilities)</p><p></p><p></p><p>Almost all the flavor text is borrowed from Land's of Conflict more to help give background than anything else. I envision this PrC being the ones that go in to take out the demon, with some subtley as far as witnesses are concerned. Rather than being the ones to cleaning up afterwards necessarily, (thus the knight part in the name). The reason why only priests are named in the flavor text is because setting wise the paladin (Knight of the Silverhand) is a <u>very</u> recent development in the scheme of things, while being more disposed to being the ones to engage a demon in battle.</p><p></p><p><u>Addressing Arkhandus:</u></p><p>Good points good points</p><p>The KotC Censure Demons abilities is the same only differences is the KoT has to burn through their Turn Undead uses (which is usuable less times per day) rather than getting 1 use every two knight levels. The other difference is that the KoT is based of character levels rather than 2x Knight levels, but I'm unsure about that change as it does make it tempting to dip into.</p><p></p><p></p><p><u>Adressing Dvvega:</u></p><p>Extremely helpful, thank you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Good point on the racial requirements, will change that.</p><p></p><p>Alignment was left out because alignment is a bit greyer in the setting, you have paladins who are members of the Scarlet Crusade, a lawful evil group, yet keep their goodly powers. So the setting/world lore seems to lean more towards that it is the divine magic-user's pure faith that empowers them. As long as they believe they are doing good they can fall without realizing it and still keep their abilities, until they realize it.</p><p></p><p>Setting-wise humans treat gather information as a class skill no matter their class, that does hurt elves though so suggestions are welcome.</p><p></p><p>The Special regarding Exalted Turning is because of three things.</p><p>I wanted a paladin to be able to take the prc after 5th level</p><p>The paladin doesn't gain the prerequisite of the ability to turn undead till 4th level (meaning they can't use their level 3 feat)</p><p>I did not want to grant it as a class ability but be required.</p><p></p><p>The Radiences are based off of nimbus of light and Holy Radience from BoED</p><p></p><p>Excellent fix to the auras, will definately be using that, thank you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p><u>Regarding Quickleaf:</u></p><p>Excellent ideas <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Hrm, now how to impliment them without powering up the class further. . .</p></blockquote><p></p>
[QUOTE="Suldulin, post: 2465267, member: 1976"] The setting is World of Warcraft(just after The Frozen Throne), and uses those rules (Hide&Move Silently merge into stealth, priests lose medium and heavy armor but have 4+int skills per level and various other special abilities) Almost all the flavor text is borrowed from Land's of Conflict more to help give background than anything else. I envision this PrC being the ones that go in to take out the demon, with some subtley as far as witnesses are concerned. Rather than being the ones to cleaning up afterwards necessarily, (thus the knight part in the name). The reason why only priests are named in the flavor text is because setting wise the paladin (Knight of the Silverhand) is a [u]very[/u] recent development in the scheme of things, while being more disposed to being the ones to engage a demon in battle. [u]Addressing Arkhandus:[/u] Good points good points The KotC Censure Demons abilities is the same only differences is the KoT has to burn through their Turn Undead uses (which is usuable less times per day) rather than getting 1 use every two knight levels. The other difference is that the KoT is based of character levels rather than 2x Knight levels, but I'm unsure about that change as it does make it tempting to dip into. [u]Adressing Dvvega:[/u] Extremely helpful, thank you :) Good point on the racial requirements, will change that. Alignment was left out because alignment is a bit greyer in the setting, you have paladins who are members of the Scarlet Crusade, a lawful evil group, yet keep their goodly powers. So the setting/world lore seems to lean more towards that it is the divine magic-user's pure faith that empowers them. As long as they believe they are doing good they can fall without realizing it and still keep their abilities, until they realize it. Setting-wise humans treat gather information as a class skill no matter their class, that does hurt elves though so suggestions are welcome. The Special regarding Exalted Turning is because of three things. I wanted a paladin to be able to take the prc after 5th level The paladin doesn't gain the prerequisite of the ability to turn undead till 4th level (meaning they can't use their level 3 feat) I did not want to grant it as a class ability but be required. The Radiences are based off of nimbus of light and Holy Radience from BoED Excellent fix to the auras, will definately be using that, thank you :D [u]Regarding Quickleaf:[/u] Excellent ideas :) Hrm, now how to impliment them without powering up the class further. . . [/QUOTE]
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