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Help build 9th level monk.
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<blockquote data-quote="Christian" data-source="post: 1699581" data-attributes="member: 381"><p>Well, 3.5 did clear it up for <em>most</em> of us ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Check out PH pg. 150, right at the top of the page. A Large creature with 10' reach using a reach weapon threatens at 15' and 20', so there's no 'dead zone' for the Large monk. (Which makes sense, when you consider there's no 'dead zone' for the Medium monk with the reach weapon-she threatens with the weapon at 10' and with her unarmed strikes at 5'.) And the FAQ makes clear that the monk can make attacks of opportunity with either the weapon or her unarmed strikes as desired-she can even mix armed and unarmed attacks with her regular attacks when she's not using her flurry of blows ability. Woo-hoo!</p><p></p><p>IMO it's better to spend the feat than take a fighter level, even though you don't get that many feats. By taking the fighter level, you gain over the long term one feat, 1/2 a point of Fort save, 1/4 a point of BAB, and two hit points. You give up 1/2 a point each of Reflex and Will save, lose a level of monk abilities (permanently one level behind, and never gaining outsider type, DR 10/magic, and infinite slow fall), and 8 skill points. (You can decrease the skill point cost by whining at your DM until he waives the stupid rule forcing you to take that fighter level first, although this costs you one hit point, on average.) I'd rather be behind on my feat progression than on two of three saves <em>and</em> skill level progression <em>and</em> unarmed damage progression <em>and</em> AC bonus progression <em>and</em> flurry of blows progression <em>and</em> move bonus progression <em>and</em> ... well, you get the idea. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Christian, post: 1699581, member: 381"] Well, 3.5 did clear it up for [i]most[/i] of us ... ;) Check out PH pg. 150, right at the top of the page. A Large creature with 10' reach using a reach weapon threatens at 15' and 20', so there's no 'dead zone' for the Large monk. (Which makes sense, when you consider there's no 'dead zone' for the Medium monk with the reach weapon-she threatens with the weapon at 10' and with her unarmed strikes at 5'.) And the FAQ makes clear that the monk can make attacks of opportunity with either the weapon or her unarmed strikes as desired-she can even mix armed and unarmed attacks with her regular attacks when she's not using her flurry of blows ability. Woo-hoo! IMO it's better to spend the feat than take a fighter level, even though you don't get that many feats. By taking the fighter level, you gain over the long term one feat, 1/2 a point of Fort save, 1/4 a point of BAB, and two hit points. You give up 1/2 a point each of Reflex and Will save, lose a level of monk abilities (permanently one level behind, and never gaining outsider type, DR 10/magic, and infinite slow fall), and 8 skill points. (You can decrease the skill point cost by whining at your DM until he waives the stupid rule forcing you to take that fighter level first, although this costs you one hit point, on average.) I'd rather be behind on my feat progression than on two of three saves [i]and[/i] skill level progression [i]and[/i] unarmed damage progression [i]and[/i] AC bonus progression [i]and[/i] flurry of blows progression [i]and[/i] move bonus progression [i]and[/i] ... well, you get the idea. :) [/QUOTE]
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