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<blockquote data-quote="Sereg" data-source="post: 1547069" data-attributes="member: 18008"><p><strong>In a word: Don't</strong></p><p></p><p>The only way to make a viable tank type character is to *HEAVILY* abuse armor class. Does your DM allow Book of Exalted Deeds / Dragon Magazine?</p><p></p><p>Don't take my word for fighters (and tanking) sucking the big one in D&D however. Listen to what one of the main designers of the Complete Warrior (and indeed the entire game) has to say:</p><p></p><p></p><p></p><p>Now, its a fact that high-level fighters have no skills, no real options to move the plot forward outside of combat. They are TERRIBLE vs spellcasting/special ability heavy monsters. Add on their inability to tank squat (without being babysat by characters who don't suck), and you see why you don't want to play one in a high level game. Trust me, been there, done that, got the t-shirt with bloodstains. Save yourself some grief and play a Druid if you want to melee.</p><p></p><p></p><p>Sereg</p></blockquote><p></p>
[QUOTE="Sereg, post: 1547069, member: 18008"] [b]In a word: Don't[/b] The only way to make a viable tank type character is to *HEAVILY* abuse armor class. Does your DM allow Book of Exalted Deeds / Dragon Magazine? Don't take my word for fighters (and tanking) sucking the big one in D&D however. Listen to what one of the main designers of the Complete Warrior (and indeed the entire game) has to say: Now, its a fact that high-level fighters have no skills, no real options to move the plot forward outside of combat. They are TERRIBLE vs spellcasting/special ability heavy monsters. Add on their inability to tank squat (without being babysat by characters who don't suck), and you see why you don't want to play one in a high level game. Trust me, been there, done that, got the t-shirt with bloodstains. Save yourself some grief and play a Druid if you want to melee. Sereg [/QUOTE]
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