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Help! Building a Non-Hybrid Controller/Leader
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<blockquote data-quote="Estlor" data-source="post: 5545165" data-attributes="member: 7261"><p>Thirded. Human Sentinel with Staff Expertise that foregoes taking any of the HoFK at-wills for Grasping Tide and Firehawk and multiclasses Shaman would, by 10th level, pack three encounter heals and occupy/threaten three squares on the board at all times. The build is also perfectly suited to specialize in summoning, and there are some druid summons with nice instinctive actions (giant toad, crocodile) that you can fire and forget.</p><p></p><p>You're a little weak on bonus granting as your leader powers are going to be mostly the encounter heals and some buffing utilities and your encounter power is iffy as you go up in level, but it's probably best marriage of leader and controller you can get without being a hybrid.</p></blockquote><p></p>
[QUOTE="Estlor, post: 5545165, member: 7261"] Thirded. Human Sentinel with Staff Expertise that foregoes taking any of the HoFK at-wills for Grasping Tide and Firehawk and multiclasses Shaman would, by 10th level, pack three encounter heals and occupy/threaten three squares on the board at all times. The build is also perfectly suited to specialize in summoning, and there are some druid summons with nice instinctive actions (giant toad, crocodile) that you can fire and forget. You're a little weak on bonus granting as your leader powers are going to be mostly the encounter heals and some buffing utilities and your encounter power is iffy as you go up in level, but it's probably best marriage of leader and controller you can get without being a hybrid. [/QUOTE]
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Help! Building a Non-Hybrid Controller/Leader
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