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<blockquote data-quote="Rackhir" data-source="post: 2074217" data-attributes="member: 149"><p>Current LCD displays can have trouble keeping up with fast action in first person shooters, if you are really cranking the frame rate. They just can't refresh fast enough and you can get some ghosting or after images. So CRTs are still tops if you want the absolute max performance and 21" color monitors are dirt cheap these days IF you have the room and space for them. </p><p></p><p>Also there is some overlap between LCD monitors and TVs which is something you might want to consider. Some of the monitors have tv tuners and most LCD tvs have DVI imputs, though I'm not certain of the compatability between the dvi output from video cards and the inputs on the TVs.</p><p></p><p>Finally the LCD displays have a "native" resolution, ie. the physical resolution of the pixels in the screens. If you run it at a higher or lower resolution it has to be scaled which doesn't always look the best. This can be a problem in particular for the really high res LCDs where you don't necessarily want to be using it at it's native resolution, because it makes things too small.</p><p></p><p>Other than that. Go with what you like.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 2074217, member: 149"] Current LCD displays can have trouble keeping up with fast action in first person shooters, if you are really cranking the frame rate. They just can't refresh fast enough and you can get some ghosting or after images. So CRTs are still tops if you want the absolute max performance and 21" color monitors are dirt cheap these days IF you have the room and space for them. Also there is some overlap between LCD monitors and TVs which is something you might want to consider. Some of the monitors have tv tuners and most LCD tvs have DVI imputs, though I'm not certain of the compatability between the dvi output from video cards and the inputs on the TVs. Finally the LCD displays have a "native" resolution, ie. the physical resolution of the pixels in the screens. If you run it at a higher or lower resolution it has to be scaled which doesn't always look the best. This can be a problem in particular for the really high res LCDs where you don't necessarily want to be using it at it's native resolution, because it makes things too small. Other than that. Go with what you like. [/QUOTE]
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