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Help calculating Fighter damage
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<blockquote data-quote="UngeheuerLich" data-source="post: 7562301" data-attributes="member: 59057"><p>I guess, somehow all our fighters in ADnD ended up with 19/71 at least... don´t know how that happened...</p><p></p><p>I´d say a fighter in ADnD was not too shabby, but in the context of the game, he was outshone at higher levels by everyone else. He was durable, but overall, without magic items he was just to be ignored, while a 5e fighter can contribute. Immunity to normal weapons was quite common in ADnD.</p><p>On the other hand, near magic immunity was also quite common. So there were times when a fighter was really needed...</p><p>overall I guess in 5e every class is more self contained and always relevant at the cost of not being overpowered in certain situations. The fighter in 5e is durable and does enough damage. If you take a battlemaster or different archetype, you always have interesting things to do.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7562301, member: 59057"] I guess, somehow all our fighters in ADnD ended up with 19/71 at least... don´t know how that happened... I´d say a fighter in ADnD was not too shabby, but in the context of the game, he was outshone at higher levels by everyone else. He was durable, but overall, without magic items he was just to be ignored, while a 5e fighter can contribute. Immunity to normal weapons was quite common in ADnD. On the other hand, near magic immunity was also quite common. So there were times when a fighter was really needed... overall I guess in 5e every class is more self contained and always relevant at the cost of not being overpowered in certain situations. The fighter in 5e is durable and does enough damage. If you take a battlemaster or different archetype, you always have interesting things to do. [/QUOTE]
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