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<blockquote data-quote="Vorput" data-source="post: 2964665" data-attributes="member: 35874"><p>Well for out of combat stuff, you can't do wrong with scrying.. enables you to track down pretty much anyone, anywhere given enough time.</p><p></p><p>Charm Monster is nice, if you're going to take SF(Enchantment)- lesser Geas too.</p><p></p><p>Wall of fire and wall of ice are both good at helping control the battlefield (I know it's not your character's niche, but if the enemy is charging you- this is a good readied action to put in their path)- and shout deals oft not-resisted sonic damage (albeit only 5d6).</p><p></p><p>Phantasmal killer is an instant kill, assuming they fail two saves though.</p><p></p><p>If you like to take things away from yuor enemies, eneveration bestows 1d4 negative levels with no save. Bestow cure also hinders them quite significantly.</p><p></p><p>Mnemonic Enhancer gives you more lower level spells per day, and there's so much versatility with polymorph it might be worth getting picked up as well.</p><p></p><p>If you hate combat as much as my wizard, dimension door is good for quick escapes.</p><p></p><p>What books are allowed? the complete series and/or the spell compendium? Those expand your options significantly.</p><p></p><p>Vorp</p></blockquote><p></p>
[QUOTE="Vorput, post: 2964665, member: 35874"] Well for out of combat stuff, you can't do wrong with scrying.. enables you to track down pretty much anyone, anywhere given enough time. Charm Monster is nice, if you're going to take SF(Enchantment)- lesser Geas too. Wall of fire and wall of ice are both good at helping control the battlefield (I know it's not your character's niche, but if the enemy is charging you- this is a good readied action to put in their path)- and shout deals oft not-resisted sonic damage (albeit only 5d6). Phantasmal killer is an instant kill, assuming they fail two saves though. If you like to take things away from yuor enemies, eneveration bestows 1d4 negative levels with no save. Bestow cure also hinders them quite significantly. Mnemonic Enhancer gives you more lower level spells per day, and there's so much versatility with polymorph it might be worth getting picked up as well. If you hate combat as much as my wizard, dimension door is good for quick escapes. What books are allowed? the complete series and/or the spell compendium? Those expand your options significantly. Vorp [/QUOTE]
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