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<blockquote data-quote="Cintra" data-source="post: 984979" data-attributes="member: 2448"><p>The original Ravenloft adventure (I6) was for characters of levels 5 to 7, according to the cover. It was rewritten and re-released some years later as a 2nd edition module (maybe called House of Strahd??? Or did they still call it Ravenloft, I'm not certain) and it was upgraded to be aimed at 10th or 12th level characters, I think, at least partially because Vampires and some of the other critters had become tougher in 2e.</p><p></p><p>Ravenloft was a very cool and entertaining adventure. It's also a lot of fun to run, because the villain is moving around and doing stuff, spying the PCs, and occasionally attacking them, so if the PCs do something blatantly stupid, you get to lay the smackdown on them for it... When I last ran it some years ago, I had him playing mind games with them for a while, attacking them in non-lethal ways at first simply to show his complete superiority, then gradually upping the stakes with each attack he made on them, and they were really spooked. Some of the most fun I've had. I'm not sure how tough some of the challenges would have to become when revised for 3.5E rules, but I think it could be made to work.</p><p></p><p>You might also want to look at the original White Plume Mountain. That adventure used a lot of interesting terrain, a good mix of puzzles and combat, and some fun NPCs. It was aimed at PCs in the 4-7 range, I think. Some of the specifics may be a bit corny, but they're easily modified if you don't like them - and some of the Ravenloft adventure's bits were kind of corny and obvious too, but no one ever seemed to mind.</p><p></p><p>Anyway, I think either of these would work for you, I've had loads of fun with both.</p></blockquote><p></p>
[QUOTE="Cintra, post: 984979, member: 2448"] The original Ravenloft adventure (I6) was for characters of levels 5 to 7, according to the cover. It was rewritten and re-released some years later as a 2nd edition module (maybe called House of Strahd??? Or did they still call it Ravenloft, I'm not certain) and it was upgraded to be aimed at 10th or 12th level characters, I think, at least partially because Vampires and some of the other critters had become tougher in 2e. Ravenloft was a very cool and entertaining adventure. It's also a lot of fun to run, because the villain is moving around and doing stuff, spying the PCs, and occasionally attacking them, so if the PCs do something blatantly stupid, you get to lay the smackdown on them for it... When I last ran it some years ago, I had him playing mind games with them for a while, attacking them in non-lethal ways at first simply to show his complete superiority, then gradually upping the stakes with each attack he made on them, and they were really spooked. Some of the most fun I've had. I'm not sure how tough some of the challenges would have to become when revised for 3.5E rules, but I think it could be made to work. You might also want to look at the original White Plume Mountain. That adventure used a lot of interesting terrain, a good mix of puzzles and combat, and some fun NPCs. It was aimed at PCs in the 4-7 range, I think. Some of the specifics may be a bit corny, but they're easily modified if you don't like them - and some of the Ravenloft adventure's bits were kind of corny and obvious too, but no one ever seemed to mind. Anyway, I think either of these would work for you, I've had loads of fun with both. [/QUOTE]
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