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Character Builds & Optimization
Help Coming up with first 8 levels of my Rogue/Ranger(revised)
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<blockquote data-quote="Blue" data-source="post: 6948387" data-attributes="member: 20564"><p>I'm playing a UA Ranger (Hunter) with Crossbow expert right now and it's working really well. I went Hordebreaker and often get four attack rounds at 6th. With my favored enemies bonus of +4 coming up fairly regularly, I'm outdamaging sharpshooter easily. BUT, at the cost of being within 30' short range, and when favored enemy isn't giving my +4 damage or if they are spread and I can only get 3 attacks then it's close or sharpshooter gets an edge. Which is better depends on the context.</p><p></p><p>Base damage is d6 (hand xbow) + 4 (dex) + 1 (magic crossbow), but I can add +4 (favored enemy) and +d6 (hunter's mark). So best case is 2d6+9=16 average, 4 attacks, 75% to hit = 48 DPR. Worst case is no favored enemy and no adjacent opponents: 2d6+5=12 average, 3 attacks, 75% to hit = 27 DPR.</p><p></p><p>For comparison, SS would be d8 (longbow) + 4 (dex) +1 (magic) + d6 (hunter's mark) +10 (SS)=23 average. 2 attacks with 50% chance to hit is 23 DPR. Add in 75% chance for at least one hit for Colossus Slayer adding d8 damage adds on 3.375 for a total of DPR of 26.375. (Assuming it always adds, ignoring max HP)</p><p></p><p>The SS combo does have additional advantages - it can cast/change Hunter's Mark without giving up an attack, and it does more per attack so something like Haste gives more. Plus much greater range, and better magic items like the Oathbow. The crit also averages 1 more damage (not modeled above). The Crossbow Expert + Horde Breaker just has the potential to pump out a lot more damage when it hits on all cylinders (favored enemy and adjacent foes).</p><p></p><p>This is assuming pure Ranger and at 6th (for the +4 favored enemy damage vs. two large categories). For your setup with sneak attack which just requires a single hit to apply that changes the numbers again.</p></blockquote><p></p>
[QUOTE="Blue, post: 6948387, member: 20564"] I'm playing a UA Ranger (Hunter) with Crossbow expert right now and it's working really well. I went Hordebreaker and often get four attack rounds at 6th. With my favored enemies bonus of +4 coming up fairly regularly, I'm outdamaging sharpshooter easily. BUT, at the cost of being within 30' short range, and when favored enemy isn't giving my +4 damage or if they are spread and I can only get 3 attacks then it's close or sharpshooter gets an edge. Which is better depends on the context. Base damage is d6 (hand xbow) + 4 (dex) + 1 (magic crossbow), but I can add +4 (favored enemy) and +d6 (hunter's mark). So best case is 2d6+9=16 average, 4 attacks, 75% to hit = 48 DPR. Worst case is no favored enemy and no adjacent opponents: 2d6+5=12 average, 3 attacks, 75% to hit = 27 DPR. For comparison, SS would be d8 (longbow) + 4 (dex) +1 (magic) + d6 (hunter's mark) +10 (SS)=23 average. 2 attacks with 50% chance to hit is 23 DPR. Add in 75% chance for at least one hit for Colossus Slayer adding d8 damage adds on 3.375 for a total of DPR of 26.375. (Assuming it always adds, ignoring max HP) The SS combo does have additional advantages - it can cast/change Hunter's Mark without giving up an attack, and it does more per attack so something like Haste gives more. Plus much greater range, and better magic items like the Oathbow. The crit also averages 1 more damage (not modeled above). The Crossbow Expert + Horde Breaker just has the potential to pump out a lot more damage when it hits on all cylinders (favored enemy and adjacent foes). This is assuming pure Ranger and at 6th (for the +4 favored enemy damage vs. two large categories). For your setup with sneak attack which just requires a single hit to apply that changes the numbers again. [/QUOTE]
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