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Help creating a Druid character
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<blockquote data-quote="Simplicity" data-source="post: 1276858" data-attributes="member: 1496"><p>Be human and get Spell Focus (conjuration) and Augment Summoning as</p><p>your two feats. Augment Summoning is the most powerful feat in the</p><p>game. Combined with spontaneous Summon Nature's Allies, the Druid</p><p>is unstoppable. </p><p></p><p>Imagine two augmented wolves flanking an opponent, and tripping them</p><p>whenever they hit. Then both get an attack of opportunity </p><p>if the opponent tries to stand up. Because the wolves are augmented,</p><p>they'll have +2 to hit from a Str bonus and they'll also have +2 to their trip roll.</p><p>With flanking, they get another +2 to hit. If the opponent doesn't stand up, </p><p>then they get another +4 to hit from the opponent being prone. </p><p></p><p>As a weapon, I recommend a simple club. Shillelagh is an amazing spell</p><p>for stepping in and beating people up yourself.</p></blockquote><p></p>
[QUOTE="Simplicity, post: 1276858, member: 1496"] Be human and get Spell Focus (conjuration) and Augment Summoning as your two feats. Augment Summoning is the most powerful feat in the game. Combined with spontaneous Summon Nature's Allies, the Druid is unstoppable. Imagine two augmented wolves flanking an opponent, and tripping them whenever they hit. Then both get an attack of opportunity if the opponent tries to stand up. Because the wolves are augmented, they'll have +2 to hit from a Str bonus and they'll also have +2 to their trip roll. With flanking, they get another +2 to hit. If the opponent doesn't stand up, then they get another +4 to hit from the opponent being prone. As a weapon, I recommend a simple club. Shillelagh is an amazing spell for stepping in and beating people up yourself. [/QUOTE]
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