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Help creating a low level dungeon.
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<blockquote data-quote="Andrew Ridenour" data-source="post: 6196317" data-attributes="member: 6705723"><p>Well, due to forces outside my control, half my players can't make it for our starting session tomorrow, so we all agreed to post-pone it for next week. So, I apologize. I can't wait to run the first part of the adventure, and tell you guys how it went.</p><p></p><p>Now I've got so much in this temple that leads to bigger things, it's unreal. At the bottom of the temple, they'll hopefully find a coin. It's cursed, and is what is raising the dead. Just the one coin. If they use it as regular gold, they'll curse whatever town they use it in. (I'll roll to see if it is used...) While it is in their possession, and one of them dies, they'll rise a zombie in about 16 seconds, or skeleton (not official one way or the other.)</p><p></p><p>If they figure out it's magical, they'll need to take it to a wizard in a city that's on another continent. (though, they only need travel through a door to get to him.) He'll tell them, for a price, so long as it, itself isn't the currency used, that the gold piece was cursed long ago, and that it is one of about 1000 gold pieces placed in tombs, and places of eternal rest, as a sort of "Just Desserts" curse for those who would rob the forever sleepers. (aka the dead.)</p><p></p><p>I got all of that out of "Goblins in a Temple of the Ancient, and Dead".</p><p></p><p>Anyways, next week I'll tell you how the first session went. I really can't wait to start. I'm more excited for this one one then I was for the last one (my first one). I also feel more sure of myself going in, so that'll help, I'm sure.</p></blockquote><p></p>
[QUOTE="Andrew Ridenour, post: 6196317, member: 6705723"] Well, due to forces outside my control, half my players can't make it for our starting session tomorrow, so we all agreed to post-pone it for next week. So, I apologize. I can't wait to run the first part of the adventure, and tell you guys how it went. Now I've got so much in this temple that leads to bigger things, it's unreal. At the bottom of the temple, they'll hopefully find a coin. It's cursed, and is what is raising the dead. Just the one coin. If they use it as regular gold, they'll curse whatever town they use it in. (I'll roll to see if it is used...) While it is in their possession, and one of them dies, they'll rise a zombie in about 16 seconds, or skeleton (not official one way or the other.) If they figure out it's magical, they'll need to take it to a wizard in a city that's on another continent. (though, they only need travel through a door to get to him.) He'll tell them, for a price, so long as it, itself isn't the currency used, that the gold piece was cursed long ago, and that it is one of about 1000 gold pieces placed in tombs, and places of eternal rest, as a sort of "Just Desserts" curse for those who would rob the forever sleepers. (aka the dead.) I got all of that out of "Goblins in a Temple of the Ancient, and Dead". Anyways, next week I'll tell you how the first session went. I really can't wait to start. I'm more excited for this one one then I was for the last one (my first one). I also feel more sure of myself going in, so that'll help, I'm sure. [/QUOTE]
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