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Help creating a tough defender
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<blockquote data-quote="jgsugden" data-source="post: 6782757" data-attributes="member: 2629"><p>To be a traditional defender you need endurance and control. </p><p></p><p>Endurance requires high Constitution and Wisdom saves (to avoid being ko'ed by one failed save) and either high hps, alternative hp pools (temp hps, etc...), resistances or good (Dexterity and AC defenses) to limit damage taken. There are lots of options here - take your pick.</p><p></p><p>Control is how you keep the enemy focused on you and away from your allies. They limited the methods primarily used in 4E so that they are harder to use in 5E. A lot of the powers that you'd use over and over and over to pin people down in 4E can be used only once per round because they require your reaction. However, that doesn't mean there are not other options. For example, summoners and necromancers can clog up the battlefield and force enemies away from allies. The advice in the posts above focus on the 4E sticky fighter model - but you might want to look at other options that might be surprisingly good in defending in ways that were made more effective in 5E relative to 4E, rather than being limited in 5E.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 6782757, member: 2629"] To be a traditional defender you need endurance and control. Endurance requires high Constitution and Wisdom saves (to avoid being ko'ed by one failed save) and either high hps, alternative hp pools (temp hps, etc...), resistances or good (Dexterity and AC defenses) to limit damage taken. There are lots of options here - take your pick. Control is how you keep the enemy focused on you and away from your allies. They limited the methods primarily used in 4E so that they are harder to use in 5E. A lot of the powers that you'd use over and over and over to pin people down in 4E can be used only once per round because they require your reaction. However, that doesn't mean there are not other options. For example, summoners and necromancers can clog up the battlefield and force enemies away from allies. The advice in the posts above focus on the 4E sticky fighter model - but you might want to look at other options that might be surprisingly good in defending in ways that were made more effective in 5E relative to 4E, rather than being limited in 5E. [/QUOTE]
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