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General Tabletop Discussion
*Dungeons & Dragons
Help Creating Epic Level Sorcerer
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<blockquote data-quote="Shard O'Glase" data-source="post: 731962" data-attributes="member: 1134"><p>I'm going to add commentary about your feats. The one that lets you learn two new spells, that's cool and all but if you fit the pre-reqs go for the one that lowerd metamagic costs by 1 level feat, empower at +1 level is sick.</p><p></p><p>2 ditch maximze its cool and has flavor but it doesn't hang with empower.</p><p></p><p>3 I'd normally say ditch quicken it aint great and anyways a sorcerer can't use it. But who knows what the 3.5 mods will be, and I susepct there will be some change on this feat.</p><p></p><p>4 take chain spell it is mildy effective at chaining some attack spells(usualyl save or die types) but t rocks at chaining hasteand a targeted greater dispell and other more effect based things.</p><p></p><p>5 take some save or die spells. Hold monster is a classic.</p><p></p><p>6 take fabricate its too useful for words.</p><p></p><p>7 take mindblank 24 hour protection vs all div and mind effecting spells.</p><p></p><p>8 I'm sure see invis will be common place but improved invis is cool, and as a substitute so is blink.</p><p></p><p>9 meteor swarm is highly over-rated, and wierd is just a weak wail of the banshee. Shapechange is flat out broke, time stop rocks, monster domination is sick, and gate rules the roost.</p><p></p><p>10 tensers transformation normally I'd say don't worry about it, but at epic with all the high SR, and high saves it amy eb needed for you to have an effect directly.</p><p></p><p>11 think of taking spell focus and spell penetration, again at epic levels saves and SR are just sick.</p><p></p><p>can't think of anything else at the moment.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 731962, member: 1134"] I'm going to add commentary about your feats. The one that lets you learn two new spells, that's cool and all but if you fit the pre-reqs go for the one that lowerd metamagic costs by 1 level feat, empower at +1 level is sick. 2 ditch maximze its cool and has flavor but it doesn't hang with empower. 3 I'd normally say ditch quicken it aint great and anyways a sorcerer can't use it. But who knows what the 3.5 mods will be, and I susepct there will be some change on this feat. 4 take chain spell it is mildy effective at chaining some attack spells(usualyl save or die types) but t rocks at chaining hasteand a targeted greater dispell and other more effect based things. 5 take some save or die spells. Hold monster is a classic. 6 take fabricate its too useful for words. 7 take mindblank 24 hour protection vs all div and mind effecting spells. 8 I'm sure see invis will be common place but improved invis is cool, and as a substitute so is blink. 9 meteor swarm is highly over-rated, and wierd is just a weak wail of the banshee. Shapechange is flat out broke, time stop rocks, monster domination is sick, and gate rules the roost. 10 tensers transformation normally I'd say don't worry about it, but at epic with all the high SR, and high saves it amy eb needed for you to have an effect directly. 11 think of taking spell focus and spell penetration, again at epic levels saves and SR are just sick. can't think of anything else at the moment. [/QUOTE]
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