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Help dealing with PCs affected by a curse
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<blockquote data-quote="Altamont Ravenard" data-source="post: 1572135" data-attributes="member: 14700"><p>Dreams are indeed a good place to start. Perhaps, in their dreams, the characters see the mountain pass, they see the exit, and the mountain walls suddenly block off the exit, and the characters are trapped in darkness. Of course, only the cursed characters would have that dream.</p><p></p><p>Alternatively, each character could have a different dream, that would give some information on what is happening. If one character has the above dream, then another could see himself leave the mountain pass, only to be consumed in very painful flames or stone spikes, etc.</p><p></p><p>The Holy Liberator could indeed receive the dream about how to get rid of the curse, a well of pure light that leads out of the mountain range.</p><p></p><p><em>Remove Curse</em> mentions that some curses might need higher-level casters in order for the spell to lift a particular curse. This could be the case. <em>Break Enchantment</em> (Clr / Sor / Wiz 5, Brd / Pal 4) is also useful for handling curses, IIRC.</p><p></p><p>How do people get cursed, incidently? If they get rid of the curse, do they stand a chance of contracting it again?</p><p></p><p>Regarding hints to help the characters find a way to get rid of the curse, perhaps the gnomes could be a valuable source of information. Old legends can reveal many things. Perhaps they have also experienced the pain from trying to leave the pass. Perhaps the whole curse experience has been incorporated in their superstitions. They know that the well is sacred, and they know where it is, but it is a blasphemy to approach it.</p><p></p><p>CON loss is a very sure-fire way to get the player's attention <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Perhaps even add to that Fortitude saves against pain. If the save is failed, then the character falls to the ground in wracking pain, unable to accomplish anything until the pain subsides.</p><p></p><p>Hope this helps (and encourages others to answer your plea)</p><p></p><p>AR</p></blockquote><p></p>
[QUOTE="Altamont Ravenard, post: 1572135, member: 14700"] Dreams are indeed a good place to start. Perhaps, in their dreams, the characters see the mountain pass, they see the exit, and the mountain walls suddenly block off the exit, and the characters are trapped in darkness. Of course, only the cursed characters would have that dream. Alternatively, each character could have a different dream, that would give some information on what is happening. If one character has the above dream, then another could see himself leave the mountain pass, only to be consumed in very painful flames or stone spikes, etc. The Holy Liberator could indeed receive the dream about how to get rid of the curse, a well of pure light that leads out of the mountain range. [i]Remove Curse[/i] mentions that some curses might need higher-level casters in order for the spell to lift a particular curse. This could be the case. [i]Break Enchantment[/i] (Clr / Sor / Wiz 5, Brd / Pal 4) is also useful for handling curses, IIRC. How do people get cursed, incidently? If they get rid of the curse, do they stand a chance of contracting it again? Regarding hints to help the characters find a way to get rid of the curse, perhaps the gnomes could be a valuable source of information. Old legends can reveal many things. Perhaps they have also experienced the pain from trying to leave the pass. Perhaps the whole curse experience has been incorporated in their superstitions. They know that the well is sacred, and they know where it is, but it is a blasphemy to approach it. CON loss is a very sure-fire way to get the player's attention :) Perhaps even add to that Fortitude saves against pain. If the save is failed, then the character falls to the ground in wracking pain, unable to accomplish anything until the pain subsides. Hope this helps (and encourages others to answer your plea) AR [/QUOTE]
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