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Help design a spell to destroy vampire
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<blockquote data-quote="JohnGuin" data-source="post: 2428792" data-attributes="member: 6106"><p>Hello all,</p><p></p><p>Forgive me if this has been posted before. I could not find it with a quick search...</p><p></p><p>I have a sorcerer character who is getting fed up with vampires. I was contemplating asking our DM for permission to develop a spell to utterly destroy the pesky critters as an epic spell, but that seems like overkill for such a limited use spell.</p><p></p><p>Here are my thoughts:</p><p>Necromatic (or does this make sense only as a cleric only spell?)</p><p>Level: 8 or 9 (as low as 7?)</p><p>Range: either touch or ray, 25 feet + 5 feet/2 levels</p><p>Spell Resistance: yes</p><p>Saving Throw: I guess Fortitude negates, partial for 5d6 damage.</p><p></p><p>Hit the baddie vampire with this spell. If the vampire baddie fails it's save, it is utterly destroyed and cannot be "revived." Failure to save results in the vampire taking 5d6 damage. The save DX is charisma based.</p><p></p><p>I'm also thinking the text should call out it affects any creature with the vampire template applied, vampire spawn and vampire lords (who should probably make the save).</p><p></p><p></p><p>Does this feel about right? Thoughts?</p><p></p><p>John</p></blockquote><p></p>
[QUOTE="JohnGuin, post: 2428792, member: 6106"] Hello all, Forgive me if this has been posted before. I could not find it with a quick search... I have a sorcerer character who is getting fed up with vampires. I was contemplating asking our DM for permission to develop a spell to utterly destroy the pesky critters as an epic spell, but that seems like overkill for such a limited use spell. Here are my thoughts: Necromatic (or does this make sense only as a cleric only spell?) Level: 8 or 9 (as low as 7?) Range: either touch or ray, 25 feet + 5 feet/2 levels Spell Resistance: yes Saving Throw: I guess Fortitude negates, partial for 5d6 damage. Hit the baddie vampire with this spell. If the vampire baddie fails it's save, it is utterly destroyed and cannot be "revived." Failure to save results in the vampire taking 5d6 damage. The save DX is charisma based. I'm also thinking the text should call out it affects any creature with the vampire template applied, vampire spawn and vampire lords (who should probably make the save). Does this feel about right? Thoughts? John [/QUOTE]
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