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<blockquote data-quote="Alaxk Knight of Galt" data-source="post: 5450055" data-attributes="member: 4129"><p>A hiest is all about the complications. Here are some good ones</p><p></p><p><strong>A Better Offer</strong>: So someone wants the McGuffin. Surely someone else wants that McGuffin as well. He's willing to pay a single party member extra for it. This betrayal doesn't have to be obvious to the other players. Allow the betraying party member a chance to replace the McGuffin with some sort of fake.</p><p></p><p><strong>3rd Party</strong>: Another group is stealing the McGuffin the same night. This group should be going about it differently from the PCs. If the PCs are using Stealth, the rival group is team "kick the door down."</p><p></p><p><strong>The Xanotos Gambit</strong>: The villain wants the party to steal the McGuffin. Returning it to Lord Light triggers the secret of the McGuffin and it does [insert something nasty here]. Of course, the villain is also happy to hold onto the McGuffin. Or perhaps the Villain hired the PCs simply to open the vault itself. The McGuffin inside is truely useless compared to what he can do now that the door is opened. Either way, the villain wins.</p><p></p><p><strong>It's a Trap</strong>: A classic hiest trope. Just as the PCs get to the McGuffin, the lights switch on. The PCs are surrounded by henchmen and the mastermind is applauding.</p></blockquote><p></p>
[QUOTE="Alaxk Knight of Galt, post: 5450055, member: 4129"] A hiest is all about the complications. Here are some good ones [B]A Better Offer[/B]: So someone wants the McGuffin. Surely someone else wants that McGuffin as well. He's willing to pay a single party member extra for it. This betrayal doesn't have to be obvious to the other players. Allow the betraying party member a chance to replace the McGuffin with some sort of fake. [B]3rd Party[/B]: Another group is stealing the McGuffin the same night. This group should be going about it differently from the PCs. If the PCs are using Stealth, the rival group is team "kick the door down." [B]The Xanotos Gambit[/B]: The villain wants the party to steal the McGuffin. Returning it to Lord Light triggers the secret of the McGuffin and it does [insert something nasty here]. Of course, the villain is also happy to hold onto the McGuffin. Or perhaps the Villain hired the PCs simply to open the vault itself. The McGuffin inside is truely useless compared to what he can do now that the door is opened. Either way, the villain wins. [B]It's a Trap[/B]: A classic hiest trope. Just as the PCs get to the McGuffin, the lights switch on. The PCs are surrounded by henchmen and the mastermind is applauding. [/QUOTE]
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