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HELP! DM/Player Issues
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<blockquote data-quote="gfunk" data-source="post: 163447" data-attributes="member: 1813"><p>So a quick bit of background:</p><p></p><p>1) IMC we have a house rule where one player cannot suggest actions to another player in the middle of combat (e.g. you should really tumble that way, Gorak). In the event a player blurts out advice, the recipient cannot use it, even if he was going to do it. This has made us keep our mouths shut.</p><p></p><p>2) This rule holds for our DM as well -- we don't suggest things to him during combat and vice versa.</p><p></p><p>Here's the situation:</p><p></p><p>A Pit Fiend appears in our location. My Sor 14 (Hasted) sees it and casts Hold Monster on it, beating its SR and the devil fails its Will save becoming paralzyed. As my readied action (partial action from Haste) I say, "If the Pit Fiend tries to use any spell-like abilities, I hit it with a Scintillating Sphere (a firebal doing electric damage from MaoF)." Thus, I clearly knew that though the fiend was paralyzed it could still execute purely mental actions (like spell-like abilities). BTW, I rolled a Knowledge (The Planes) when I first saw the fiend and got a 30, so the DM said I knew that it could teleport at will.</p><p></p><p>The DM does not know that Spell-Like abilities can be used while held. Therefore, he has one of the fiends allies grab it and try to carry it away while it recovers from the Hold. However, the party manages to kill the fiend's ally and then coup-de-grace's the fiend.</p><p></p><p>After combat, I ask the DM, "Didn't you know that you could still Teleport away?" <This was done in a gloating manner since we were drunk with the euphoria of slaying a Pit Fiend></p><p></p><p>The DM got very pissed and accused me of cheating. He said that I deliberately witheld information with him. The truth is that when the fiend's ally grabbed it, I was pretty certain that the DM didn't know about Spell-like abilities but did not say anything.</p><p></p><p>In the past, I have pointed some things out to our DM that he forgot such as Damage Reduction for monsters (despite our house rule). In one case I summoned a monster against a creature with +2/20 DR (the summoned creature was using a +1 weapon). Seeing that the DM wasn't concerned about the DR, I told him about it and the summoned creature did minimal damage.</p><p></p><p>The DM says that the issue with the Pit Fiend was a "rules clarification" and not "strategy." Therefore, I should have told him about it. </p><p></p><p>Please give me your comments or suggestions.</p><p></p><p>One final thing, I really, really enjoy playing with my DM and group. This is one of the few serious arguments that we've had. So finding a new DM or group is not an acceptable option for me.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="gfunk, post: 163447, member: 1813"] So a quick bit of background: 1) IMC we have a house rule where one player cannot suggest actions to another player in the middle of combat (e.g. you should really tumble that way, Gorak). In the event a player blurts out advice, the recipient cannot use it, even if he was going to do it. This has made us keep our mouths shut. 2) This rule holds for our DM as well -- we don't suggest things to him during combat and vice versa. Here's the situation: A Pit Fiend appears in our location. My Sor 14 (Hasted) sees it and casts Hold Monster on it, beating its SR and the devil fails its Will save becoming paralzyed. As my readied action (partial action from Haste) I say, "If the Pit Fiend tries to use any spell-like abilities, I hit it with a Scintillating Sphere (a firebal doing electric damage from MaoF)." Thus, I clearly knew that though the fiend was paralyzed it could still execute purely mental actions (like spell-like abilities). BTW, I rolled a Knowledge (The Planes) when I first saw the fiend and got a 30, so the DM said I knew that it could teleport at will. The DM does not know that Spell-Like abilities can be used while held. Therefore, he has one of the fiends allies grab it and try to carry it away while it recovers from the Hold. However, the party manages to kill the fiend's ally and then coup-de-grace's the fiend. After combat, I ask the DM, "Didn't you know that you could still Teleport away?" <This was done in a gloating manner since we were drunk with the euphoria of slaying a Pit Fiend> The DM got very pissed and accused me of cheating. He said that I deliberately witheld information with him. The truth is that when the fiend's ally grabbed it, I was pretty certain that the DM didn't know about Spell-like abilities but did not say anything. In the past, I have pointed some things out to our DM that he forgot such as Damage Reduction for monsters (despite our house rule). In one case I summoned a monster against a creature with +2/20 DR (the summoned creature was using a +1 weapon). Seeing that the DM wasn't concerned about the DR, I told him about it and the summoned creature did minimal damage. The DM says that the issue with the Pit Fiend was a "rules clarification" and not "strategy." Therefore, I should have told him about it. Please give me your comments or suggestions. One final thing, I really, really enjoy playing with my DM and group. This is one of the few serious arguments that we've had. So finding a new DM or group is not an acceptable option for me. Thanks! [/QUOTE]
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