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Help DnD 12 year old DM
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<blockquote data-quote="adndgamer" data-source="post: 89176" data-attributes="member: 2764"><p>Hey there,</p><p></p><p>I think I started DnD around age 12. Good times <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Anyways, I've always wished there'd be a good how-to DM guide for beginners, but the truth is, that the best way to learn to DM is to be a player first. I never had this luxury (nor did many other gamers I know), as I live in the countryside, and have had a hard time finding gamers. I cherish the times that I'm able to play as a PLAYER and not as DM, as they're great learning experiences. You get to see how other people do stuff, and maybe learn some tricks. So, try to get into games if you can, otherwise, look at examples of play (there's one in the DMG), and surf the boards here for DM tips and the like.</p><p></p><p>For mapping, I have a map from Chessex that you can draw on with overhead markers. It's covered in squares and is great for dungeoning because you can draw in and change things as they happen, and reveal the map little by little. I use miniatures as they can help the characters visualize their actions and such.</p><p></p><p>For NPCs, well, my group prefers combat, so NPCs (non-enemy ones, that is) are kind of few and far between. However, I'm working on switching them over to a more role-playing-oriented, rather than roll-playing-oriented environment. When running NPCs, make them distinctive. Give them different voices, maybe you'll have a Gimpy Tony, or maybe that beggar is wearing an eye-patch and can only whisper due to some medical condition. Make them people.</p><p></p><p>And, uh, let's see...Oh yes. About the world map and such. As others have said, don't fret about that yet. Concentrate on your local area. And be prepared to make stuff up on the fly. Maybe figure out who some of the large powers of the world are. Big guilds and such.</p><p></p><p>Anyhow, good luck in your ventures! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Paul</p></blockquote><p></p>
[QUOTE="adndgamer, post: 89176, member: 2764"] Hey there, I think I started DnD around age 12. Good times :) Anyways, I've always wished there'd be a good how-to DM guide for beginners, but the truth is, that the best way to learn to DM is to be a player first. I never had this luxury (nor did many other gamers I know), as I live in the countryside, and have had a hard time finding gamers. I cherish the times that I'm able to play as a PLAYER and not as DM, as they're great learning experiences. You get to see how other people do stuff, and maybe learn some tricks. So, try to get into games if you can, otherwise, look at examples of play (there's one in the DMG), and surf the boards here for DM tips and the like. For mapping, I have a map from Chessex that you can draw on with overhead markers. It's covered in squares and is great for dungeoning because you can draw in and change things as they happen, and reveal the map little by little. I use miniatures as they can help the characters visualize their actions and such. For NPCs, well, my group prefers combat, so NPCs (non-enemy ones, that is) are kind of few and far between. However, I'm working on switching them over to a more role-playing-oriented, rather than roll-playing-oriented environment. When running NPCs, make them distinctive. Give them different voices, maybe you'll have a Gimpy Tony, or maybe that beggar is wearing an eye-patch and can only whisper due to some medical condition. Make them people. And, uh, let's see...Oh yes. About the world map and such. As others have said, don't fret about that yet. Concentrate on your local area. And be prepared to make stuff up on the fly. Maybe figure out who some of the large powers of the world are. Big guilds and such. Anyhow, good luck in your ventures! :) -Paul [/QUOTE]
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