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Help DnD 12 year old DM
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<blockquote data-quote="clockworkjoe" data-source="post: 89297" data-attributes="member: 1321"><p>Ladies and gentlemen of the class of 2002 </p><p>use ninjas</p><p>if I could offer you only one tip for the future </p><p>ninjas would be it </p><p>the long-term benefits of ninjas have been proved by playtesters</p><p>where as the rest of my advise had no basis more reliable than my own </p><p>meandering experience points</p><p>I will dispense this advice now </p><p>enjoy the power and the beauty of your orcs </p><p>oh never mind, you will not understand the power and the beauty of your </p><p>orcs until they've faded </p><p>but trust me, in twenty years you will look back at piles of dead orcs </p><p>and recall in a way you can't grasp now </p><p>how much possibility lay before </p><p>and how fabulous those orcs really looked </p><p>you are not as low level as you imagine </p><p>don't worry about the random encounters </p><p>or worry but know that worrying is as effective as trying to achieve godhood by picking tavern fights</p><p>the real troubles in your life are apt to be things like doppelgangers or pirates or doppelganger pirates </p><p>the kind that blindside you at 4pm some idle Tuesday </p><p>do one thing everyday that forces a will savings throw </p><p>sing (DC 20) </p><p>don't be reckless with other party members' cohorts</p><p>don't put up with mouthy NPCS</p><p>floss (DC 20)</p><p>don't waste your time on hobgoblins </p><p>sometimes you're ahead </p><p>sometimes you're behind </p><p>the dungeon is big</p><p>and in the end it's only with yourself...and the dragon </p><p>remember adventure hooks you receive </p><p>forget the ogres </p><p>if you succeed doing this </p><p>tell me how </p><p>keep your old treasure maps </p><p>and throw out your cursed items </p><p>stretch (DC 20)</p><p>don't feel guilty if you don't know what to multiclass to </p><p>the most interesting characters I know didn't know at level 12 what they wanted to do with their classes</p><p>some of the most interesting level 20 characters I know still don't </p><p>get plenty of gold </p><p>be kind to your followers </p><p>you'll miss them when they're dead </p><p>maybe you'll get raised </p><p>maybe you wont </p><p>maybe you'll be turned into undead </p><p>maybe you wont </p><p>maybe you'll have your soul ripped out </p><p>maybe you will advance to godhood when you reach your 75th level </p><p>whatever you do </p><p>don't underestimate pissed kobolds too much </p><p>or the power of an anti magic shell either </p><p>your choices are half chance </p><p>so are everybody else's </p><p>enjoy your vorpal sword </p><p>use melee attacks every chance you can </p><p>don't be afraid of it or what other people think of it </p><p>it's the greatest instrument of destruction you'll ever own </p><p>dance (DC 20)</p><p>even if you have nowhere to do it but in your own keep or stronghold </p><p>read the scrolls </p><p>even if you get cursed every once in a while</p><p>do not use the deck of many things </p><p>they will only get you killed or worse </p><p>Fighter and wizard together we'll make it through </p><p>some day a celestial will take you and guide you there </p><p>I know you've been harmed but I've been waiting with a heal spell </p><p>and I'll be there just helping you out for a share of the loot </p><p>whenever I feel like it </p><p>get to know your NPC mentor </p><p>you never know when they will turn on you</p><p>be nice to your party members </p><p>they're your best link to your survival and most likely to stick with you for the rest of the dungeon </p><p>understand that party members die and steal </p><p>but with a precious few you should hold on until they return your loot </p><p>work hard to bridge the gaps in between the 5th and 6th levels of Castle Doom's Dungeon </p><p>because the older you get the more you need magic items to keep your str, dex, and con up </p><p>Play in Forgotten Realms once </p><p>but leave before it makes you munchkin</p><p>play in Ravenloft once </p><p>but leave before you fail two power checks </p><p>travel (DC 20)</p><p>accept certain inalienable truths </p><p>Raise dead will cost you </p><p>DMs will cheat </p><p>you too will face rust monsters</p><p>and when you do </p><p>you'll fantasise that when you weren't so screwed</p><p>Raise Dead was cheap </p><p>DMs liked you </p><p>and you didn't have mummy rot</p><p>Don't piss off high level NPCs </p><p>don't expect anyone to not betray you </p><p>maybe you have a wish ring</p><p>maybe you'll have a wand of horrid wilting</p><p>but you never know when either one will run out </p><p>don't mess too much with your character sheet </p><p>or by the time you're level 12 it will be unreadable</p><p>be careful whose rations you buy </p><p>but be patient with those who sell potions of healing </p><p>Presige classes are a form of cheating</p><p>or at least it is in my campaign</p><p>we never had them back in the day </p><p>you ungrateful little punks </p><p>3e is horribly unbalanced </p><p>but trust me on the ninjas </p><p>They totally rock.</p></blockquote><p></p>
[QUOTE="clockworkjoe, post: 89297, member: 1321"] Ladies and gentlemen of the class of 2002 use ninjas if I could offer you only one tip for the future ninjas would be it the long-term benefits of ninjas have been proved by playtesters where as the rest of my advise had no basis more reliable than my own meandering experience points I will dispense this advice now enjoy the power and the beauty of your orcs oh never mind, you will not understand the power and the beauty of your orcs until they've faded but trust me, in twenty years you will look back at piles of dead orcs and recall in a way you can't grasp now how much possibility lay before and how fabulous those orcs really looked you are not as low level as you imagine don't worry about the random encounters or worry but know that worrying is as effective as trying to achieve godhood by picking tavern fights the real troubles in your life are apt to be things like doppelgangers or pirates or doppelganger pirates the kind that blindside you at 4pm some idle Tuesday do one thing everyday that forces a will savings throw sing (DC 20) don't be reckless with other party members' cohorts don't put up with mouthy NPCS floss (DC 20) don't waste your time on hobgoblins sometimes you're ahead sometimes you're behind the dungeon is big and in the end it's only with yourself...and the dragon remember adventure hooks you receive forget the ogres if you succeed doing this tell me how keep your old treasure maps and throw out your cursed items stretch (DC 20) don't feel guilty if you don't know what to multiclass to the most interesting characters I know didn't know at level 12 what they wanted to do with their classes some of the most interesting level 20 characters I know still don't get plenty of gold be kind to your followers you'll miss them when they're dead maybe you'll get raised maybe you wont maybe you'll be turned into undead maybe you wont maybe you'll have your soul ripped out maybe you will advance to godhood when you reach your 75th level whatever you do don't underestimate pissed kobolds too much or the power of an anti magic shell either your choices are half chance so are everybody else's enjoy your vorpal sword use melee attacks every chance you can don't be afraid of it or what other people think of it it's the greatest instrument of destruction you'll ever own dance (DC 20) even if you have nowhere to do it but in your own keep or stronghold read the scrolls even if you get cursed every once in a while do not use the deck of many things they will only get you killed or worse Fighter and wizard together we'll make it through some day a celestial will take you and guide you there I know you've been harmed but I've been waiting with a heal spell and I'll be there just helping you out for a share of the loot whenever I feel like it get to know your NPC mentor you never know when they will turn on you be nice to your party members they're your best link to your survival and most likely to stick with you for the rest of the dungeon understand that party members die and steal but with a precious few you should hold on until they return your loot work hard to bridge the gaps in between the 5th and 6th levels of Castle Doom's Dungeon because the older you get the more you need magic items to keep your str, dex, and con up Play in Forgotten Realms once but leave before it makes you munchkin play in Ravenloft once but leave before you fail two power checks travel (DC 20) accept certain inalienable truths Raise dead will cost you DMs will cheat you too will face rust monsters and when you do you'll fantasise that when you weren't so screwed Raise Dead was cheap DMs liked you and you didn't have mummy rot Don't piss off high level NPCs don't expect anyone to not betray you maybe you have a wish ring maybe you'll have a wand of horrid wilting but you never know when either one will run out don't mess too much with your character sheet or by the time you're level 12 it will be unreadable be careful whose rations you buy but be patient with those who sell potions of healing Presige classes are a form of cheating or at least it is in my campaign we never had them back in the day you ungrateful little punks 3e is horribly unbalanced but trust me on the ninjas They totally rock. [/QUOTE]
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