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Help - Essential Skills Collection
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<blockquote data-quote="Jhaelen" data-source="post: 6093216" data-attributes="member: 46713"><p>Well, in the most popular German rpg 'Das Schwarze Auge' (The Dark Eye), you roll three d20 for every skill check, each of them being associated with one of (up to*) three stats that are important for the skill. If any of the three ability checks fails, you can turn them into a success by 'spending' points from your skill. You achieve a basic success if you retain 0 skill points and higher degree successes if more skill points are left over.</p><p></p><p>*: A few skills duplicate a stat for their checks.</p><p></p><p>(Made up) example: You have 5 skill points in the Climb skill (based on Str, Dex, and Con). Your ability scores are Str 15, Dex 10, and Con 13. You then roll an 8 for your Str check, a 14 for your Dex check, and a 10 for your Con check. This means you have to use 4 skill points to turn your Dex roll into a success, while the other two were immediately successful, leaving you with a success and 1 skill point left over, i.e. slightly better than a basic success.</p><p></p><p>The system makes sure that dump stats are very painful indeed, since there's always a couple of skills that are important for your profession where your dump stat plays a role. It's generally more beneficial to have a character with balanced stats, especially since it gets more expensive to improve skills that are already high.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 6093216, member: 46713"] Well, in the most popular German rpg 'Das Schwarze Auge' (The Dark Eye), you roll three d20 for every skill check, each of them being associated with one of (up to*) three stats that are important for the skill. If any of the three ability checks fails, you can turn them into a success by 'spending' points from your skill. You achieve a basic success if you retain 0 skill points and higher degree successes if more skill points are left over. *: A few skills duplicate a stat for their checks. (Made up) example: You have 5 skill points in the Climb skill (based on Str, Dex, and Con). Your ability scores are Str 15, Dex 10, and Con 13. You then roll an 8 for your Str check, a 14 for your Dex check, and a 10 for your Con check. This means you have to use 4 skill points to turn your Dex roll into a success, while the other two were immediately successful, leaving you with a success and 1 skill point left over, i.e. slightly better than a basic success. The system makes sure that dump stats are very painful indeed, since there's always a couple of skills that are important for your profession where your dump stat plays a role. It's generally more beneficial to have a character with balanced stats, especially since it gets more expensive to improve skills that are already high. [/QUOTE]
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