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<blockquote data-quote="Dirigible" data-source="post: 1258269" data-attributes="member: 12631"><p>This is a TERRIFIC idea.</p><p></p><p><strong>1> A Kingdom Name</strong></p><p></p><p><em>Nioroth</em></p><p>A large, feudal kingdom founded a millenia ago by the Great Dragon Vyros, one of the most powerful of his breed in the world. The Dragon King unified the balkanized warlords of the area, formerly part of the Beltorgos tribal area. Vyros rules with uncontested authority, and his perpetual reign has had a great influence on his kingdom and many surrounding lands, including the way Niorothans view and value other nations.</p><p></p><p>Nioroth is home to many great weapon and armour smithies, and these constitute its major export. Other noteable products are gemstones from the northern mountians and high quality foodstuffs. There are both powerful priesthoods, of the God of War, Vaaldur and the region's primary deity, Geana, Goddess of Agriculture, and a significant wizards guild called the Congery.</p><p></p><p><strong>2> A Deity Name</strong></p><p></p><p>I use the Book of the Righteous pantheon, but here's one of the gods I've added myself.</p><p></p><p><strong>Tanith</strong></p><p><em><strong>The Vengeful, The Vigilant, The Punisher of Wrongs, The Blood-Law.</strong></em></p><p><em>Status </em> : Goddess (chaotic neutral)</p><p><em>Symbols </em> : Clenched Fist, the Sword and Scales of Maal.</p><p><em>Sphere of Influence </em> : Retribution, revenge, mercilessness.</p><p><em>Worshippers </em> : Vigilantes, justicars, bounty hunters, those seeking revenge, members of the justice blade.</p><p><em>Notes </em> : Daugher of Maal (god of justice) and Naryne (goddess of nobility).</p><p></p><p><strong>3> An NPC Name</strong></p><p></p><p><strong>Aldric Irondrake</strong><em> (male human martial artist)</em></p><p>Irondrake is the founder of the Abbey of the Iron Fist, a monestary that teaches a wide variety of marital arts, all of a Western flavour rather than Eastern. Here you can learn sword craft or boxing, staff- or shillaghlaie- fighting, armoured cavalry drills or foil dueling.</p><p></p><p><strong>4> A Geographical Feature</strong></p><p></p><p>The Towering Glades</p><p>A vast, majestic forest, home of Tucathra, the last stronghold of the Selintier (high elves) and a remnant of the old woods, they way they were before the Treehewer War. The trees in the forest's heart are mostly massive halowoods, dark- or pale-baked and as thick as pillars.</p><p></p><p><strong>5> The Name of a New Location or Landmark</strong></p><p></p><p>The Glass Mountain</p><p>Deep in the desert of Ahrliman, there is a large, eroded volcano whos peak glints like diamond. This mountain is home to a cult of astronomers who use mirrors, lenses and cunning artifice to study the heavens. The entire peak is in fact a series of light wells and reflectors.</p><p></p><p><strong>6> The Name of a Legend</strong></p><p></p><p>The Treehewer War (6 kya in my world's history)</p><p>AKA the War of the Axes. The dwarves of Morghadum (a sucessor state to the great dwarven kingdom) war with the Selintier of Lynnfana (a major forest). The destruction wrought on both sides is appalling; the elves sink the mountians of Morghadum into the earth, while the dwarves deforest vast swathes of land, forcing the Selintier to retreat to Tucathra.</p><p></p><p><strong>7> The Name of a Magic Item</strong></p><p></p><p>Salamandar Wand</p><p>A small wooden wand, about 3/4 inch wide and 2 long that produces an inch long jet of flame form the tip on command from a spellcaster. Magical zippo.</p><p></p><p><strong>8> The Name of a New Posion</strong></p><p></p><p>Dawnberries</p><p>Small, golden berries that when ingested give a boost of strength for severl minutes, but weaken the user's health, and can even cause premature aging (effectivly adding a few months to the character's age).</p><p></p><p><strong>9> something else. surprise us.</strong></p><p></p><p>The bones of those born with the gift of magic retain a natural enchantment; it is not uncommon for archmages to have chambers built from the skulls of their rivals.</p></blockquote><p></p>
[QUOTE="Dirigible, post: 1258269, member: 12631"] This is a TERRIFIC idea. [B]1> A Kingdom Name[/B] [I]Nioroth[/I] A large, feudal kingdom founded a millenia ago by the Great Dragon Vyros, one of the most powerful of his breed in the world. The Dragon King unified the balkanized warlords of the area, formerly part of the Beltorgos tribal area. Vyros rules with uncontested authority, and his perpetual reign has had a great influence on his kingdom and many surrounding lands, including the way Niorothans view and value other nations. Nioroth is home to many great weapon and armour smithies, and these constitute its major export. Other noteable products are gemstones from the northern mountians and high quality foodstuffs. There are both powerful priesthoods, of the God of War, Vaaldur and the region's primary deity, Geana, Goddess of Agriculture, and a significant wizards guild called the Congery. [B]2> A Deity Name[/B] I use the Book of the Righteous pantheon, but here's one of the gods I've added myself. [B]Tanith[/B] [I][B]The Vengeful, The Vigilant, The Punisher of Wrongs, The Blood-Law.[/B][/I] [I]Status [/I] : Goddess (chaotic neutral) [I]Symbols [/I] : Clenched Fist, the Sword and Scales of Maal. [I]Sphere of Influence [/I] : Retribution, revenge, mercilessness. [I]Worshippers [/I] : Vigilantes, justicars, bounty hunters, those seeking revenge, members of the justice blade. [I]Notes [/I] : Daugher of Maal (god of justice) and Naryne (goddess of nobility). [B]3> An NPC Name[/B] [B]Aldric Irondrake[/B][I] (male human martial artist)[/I] Irondrake is the founder of the Abbey of the Iron Fist, a monestary that teaches a wide variety of marital arts, all of a Western flavour rather than Eastern. Here you can learn sword craft or boxing, staff- or shillaghlaie- fighting, armoured cavalry drills or foil dueling. [B]4> A Geographical Feature[/B] The Towering Glades A vast, majestic forest, home of Tucathra, the last stronghold of the Selintier (high elves) and a remnant of the old woods, they way they were before the Treehewer War. The trees in the forest's heart are mostly massive halowoods, dark- or pale-baked and as thick as pillars. [B]5> The Name of a New Location or Landmark[/B] The Glass Mountain Deep in the desert of Ahrliman, there is a large, eroded volcano whos peak glints like diamond. This mountain is home to a cult of astronomers who use mirrors, lenses and cunning artifice to study the heavens. The entire peak is in fact a series of light wells and reflectors. [B]6> The Name of a Legend[/B] The Treehewer War (6 kya in my world's history) AKA the War of the Axes. The dwarves of Morghadum (a sucessor state to the great dwarven kingdom) war with the Selintier of Lynnfana (a major forest). The destruction wrought on both sides is appalling; the elves sink the mountians of Morghadum into the earth, while the dwarves deforest vast swathes of land, forcing the Selintier to retreat to Tucathra. [B]7> The Name of a Magic Item[/B] Salamandar Wand A small wooden wand, about 3/4 inch wide and 2 long that produces an inch long jet of flame form the tip on command from a spellcaster. Magical zippo. [B]8> The Name of a New Posion[/B] Dawnberries Small, golden berries that when ingested give a boost of strength for severl minutes, but weaken the user's health, and can even cause premature aging (effectivly adding a few months to the character's age). [B]9> something else. surprise us.[/B] The bones of those born with the gift of magic retain a natural enchantment; it is not uncommon for archmages to have chambers built from the skulls of their rivals. [/QUOTE]
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