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Help: Evil DM sundered my wand :(
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<blockquote data-quote="Mistwell" data-source="post: 3660154" data-attributes="member: 2525"><p>I think maybe the response to this sort of thing is to up the ante. PCs should start sundering all sorts of stuff on their opponents in response. Get an adamantine item and improved sunder, and start hacking away at the weapons, wands, material component pouches, and other items on their foes. Cast shatter on foes to break all their potion vials. Really mess them up.</p><p></p><p>Yes, they will briefly fall behind in treasure (though battles will be easier). Until the DM realizes that the party is doomed, and any new characters they roll up equally doomed, and thus the campaign doomed, unless the DM adjusts the non-equipment treasure (like gold) to at least sort of keep up with the general guidelines in the DMG for PCs based on level.</p><p></p><p>Which will eventually morph the game into a whole lot of sundering going on, and a whole lot of gold being found, and therefore a whole lot of new items being crafted or purchased; or it will return the game back to the mutually assured destruction it was before all that sundering started.</p><p></p><p>DMs don't have all the power. They have a lot of power, but ultimately there are certain basic things that need to happen for the group to have a successful campaign, and one of them is that the PCs need to be able to at least roughly keep up with the challenges. If the DM does something to change that, like denying treasure or sundering valuable items, then they will eventually need to do something to balance it out in other ways or else their game will go south.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3660154, member: 2525"] I think maybe the response to this sort of thing is to up the ante. PCs should start sundering all sorts of stuff on their opponents in response. Get an adamantine item and improved sunder, and start hacking away at the weapons, wands, material component pouches, and other items on their foes. Cast shatter on foes to break all their potion vials. Really mess them up. Yes, they will briefly fall behind in treasure (though battles will be easier). Until the DM realizes that the party is doomed, and any new characters they roll up equally doomed, and thus the campaign doomed, unless the DM adjusts the non-equipment treasure (like gold) to at least sort of keep up with the general guidelines in the DMG for PCs based on level. Which will eventually morph the game into a whole lot of sundering going on, and a whole lot of gold being found, and therefore a whole lot of new items being crafted or purchased; or it will return the game back to the mutually assured destruction it was before all that sundering started. DMs don't have all the power. They have a lot of power, but ultimately there are certain basic things that need to happen for the group to have a successful campaign, and one of them is that the PCs need to be able to at least roughly keep up with the challenges. If the DM does something to change that, like denying treasure or sundering valuable items, then they will eventually need to do something to balance it out in other ways or else their game will go south. [/QUOTE]
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Help: Evil DM sundered my wand :(
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