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Help feat out a Swordsage
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<blockquote data-quote="brehobit" data-source="post: 3424808" data-attributes="member: 12032"><p>Pure swordsage is the way to go, at least until level 9. On feats....</p><p></p><p>If your DM allows adaptive style to refresh all manouvers (which I think is very broken) I'd suggest that.</p><p></p><p>Blade mastery (or whatever it's called) is great. +1 damage strikes from one school +2 to the related skill, and +1 DC is way cool for some schools (desert wind in particular)</p><p></p><p>Extra readied maneuver is nice for a swordsage if adaptive style has been nerfed.</p><p></p><p>Improved Init is always nice. Unlike a traditional fighter who doesn't really mind going last (baddy closes, gets one attack, fighter takes full attack) the swordsage likes to go first as he probably won't be taking full attacks. And death mark (which is very powerful from levels 5-9) is best if you go before your allies.</p><p></p><p>Boosting your tumble is very important early on. Your fighting will often consist of attack then tumble away (to prevent anything from getting a full attack on you). Skill focus is a bit overkill, but tempting at lower levels. (Blade mastery is really nice this way if you take it in something that has tumble as a skill).</p><p></p><p>Getting one or of the devoted spirit maneuvers might be worthwhile. And the 6th level "good" stance _rocks_ if you have a multi-weapon full-BAB type in the party. </p><p></p><p>As far as multi-classing goes, I'd say barbarian (with extra rage) and scout make the most sense. Oddly, warblade is pretty sweet once you get to be 9th level or so. Crusader less so, but still nice.</p><p></p><p>Mark</p></blockquote><p></p>
[QUOTE="brehobit, post: 3424808, member: 12032"] Pure swordsage is the way to go, at least until level 9. On feats.... If your DM allows adaptive style to refresh all manouvers (which I think is very broken) I'd suggest that. Blade mastery (or whatever it's called) is great. +1 damage strikes from one school +2 to the related skill, and +1 DC is way cool for some schools (desert wind in particular) Extra readied maneuver is nice for a swordsage if adaptive style has been nerfed. Improved Init is always nice. Unlike a traditional fighter who doesn't really mind going last (baddy closes, gets one attack, fighter takes full attack) the swordsage likes to go first as he probably won't be taking full attacks. And death mark (which is very powerful from levels 5-9) is best if you go before your allies. Boosting your tumble is very important early on. Your fighting will often consist of attack then tumble away (to prevent anything from getting a full attack on you). Skill focus is a bit overkill, but tempting at lower levels. (Blade mastery is really nice this way if you take it in something that has tumble as a skill). Getting one or of the devoted spirit maneuvers might be worthwhile. And the 6th level "good" stance _rocks_ if you have a multi-weapon full-BAB type in the party. As far as multi-classing goes, I'd say barbarian (with extra rage) and scout make the most sense. Oddly, warblade is pretty sweet once you get to be 9th level or so. Crusader less so, but still nice. Mark [/QUOTE]
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