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Help fill my haunted house with cool encounters.
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<blockquote data-quote="frankthedm" data-source="post: 2838389" data-attributes="member: 1164"><p>I try and think of things but they are deadly enough to belong in Castle Shadowgate, not in Shadow house... </p><p></p><p>2. An invisible incorporeal "Animator spirit" is bound to the Fountain. Stats this as you need to or treat it as a very creature-like ‘hazard’. If the stones are disturbed the spirit animates the water [large water elemental], if that is destroyed, It animates the fountain stones [large earth elemental] on the next round, a few rounds later the creature animates one of the huge dead trees nearby[huge animated object hardness 3 rather than 5 due to woodrot.], followed by the next tree if the first is destroyed. The spirit, after the second tree is destroyed flees down the well and bursts forth as a huge water elemental.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2838389, member: 1164"] I try and think of things but they are deadly enough to belong in Castle Shadowgate, not in Shadow house... 2. An invisible incorporeal "Animator spirit" is bound to the Fountain. Stats this as you need to or treat it as a very creature-like ‘hazard’. If the stones are disturbed the spirit animates the water [large water elemental], if that is destroyed, It animates the fountain stones [large earth elemental] on the next round, a few rounds later the creature animates one of the huge dead trees nearby[huge animated object hardness 3 rather than 5 due to woodrot.], followed by the next tree if the first is destroyed. The spirit, after the second tree is destroyed flees down the well and bursts forth as a huge water elemental. [/QUOTE]
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