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Help finding a way for players to capture a monster and transport it easily.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7150368" data-attributes="member: 6787650"><p>Also, use chains and manacles, for the times you need to let the monster wake up so it can eat and drink, etc.</p><p></p><p>If you want to solve the carrying problem for them in a cool way, give them... a magic art set. When you paint a sleeping or unconscious creature with this art set, it turns into a magical stick-on tattoo. (Requires 8 hours and a Dexterity (Performance) check with a DC equal to 10 + the creature's CR--painting tool proficiency can substitute for Performance.) The animal can't wake up until you take off the tattoo, and then it turns back into the creature. </p><p></p><p>The magic art set is good for 99 drawings, some of which will be failed drawings.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7150368, member: 6787650"] Also, use chains and manacles, for the times you need to let the monster wake up so it can eat and drink, etc. If you want to solve the carrying problem for them in a cool way, give them... a magic art set. When you paint a sleeping or unconscious creature with this art set, it turns into a magical stick-on tattoo. (Requires 8 hours and a Dexterity (Performance) check with a DC equal to 10 + the creature's CR--painting tool proficiency can substitute for Performance.) The animal can't wake up until you take off the tattoo, and then it turns back into the creature. The magic art set is good for 99 drawings, some of which will be failed drawings. [/QUOTE]
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Help finding a way for players to capture a monster and transport it easily.
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