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<blockquote data-quote="Neo" data-source="post: 151548" data-attributes="member: 4139"><p>Entering this circular room, they see a room with marble floor in the centre of which is a starburst set in gold, the room has white stone walls, set into the walls around the room are 12 alcoves each 3 feet deep and a little over 12 feet high, in each is a marble statue of each of the twelve elven gods that make up the Seldarine. The statues are breathtaking and convey a sense of serenity on the room (double natural heal rate for those who rest here. Note anyone defiling a statue is "cursed" as per spell).</p><p></p><p>On the north wall is a stone set at chest height, it depicts a sunburst, and obviously turns (Str 14 required) clockwise and counterclockwise and can be pushed in..the purpose of this is unknown. </p><p></p><p>Engraved into the wall below this sunburst is an inscription, chiselled into the wall in Elvish, it reads</p><p></p><p>"Magic -5, Archers +1, Inspiration +1, Isolated -1, Time -1, Avian -2, Deep +6, Mysticism +2, Woodland +8, Change -3, Vengeance -1, Wisdom +3".</p><p></p><p>GM's note: The words each appear in only one of the godly statues inscriptions, and the numbers refer to a position to either the left or right of the word mentioned, by a number of words as listed. i.e Mysticism +2 means the 2nd word right of the word Mysticism in Sehanine Moonbows inscription "Push", and likewise Isolated -1, means 1 word left of the word Isolated onFenmarel Mestarines inscription, giving "The". When put together in the order given they read:-</p><p>"Turn once to the setting sun (west/left), and push to release my gift". In this instance turning the sun on the north wall west and pushing, causes the sunburst in the centre of the floor, to grate as it drops away, and the hole is filled by a marble pedastal which rises into view, upon whic is..... well i'll leave that for you to decide <g></p><p></p><p>At the base of each statue (Spot roll DC10) is an inscription as follows:-</p><p>Aerdrie Faenya: "Mistress of the air, who is closest to the sun, the avians of the world are her children".</p><p></p><p>Angaharradh: "Spring, and Birth, Defense and Wisdom are his gift"</p><p></p><p>Corellon Larethian: "Turn the world in motion, magic, craft, war and the people are his domain"</p><p></p><p>Deep Sashelas: "Mistress of the Deep, the elves of the Sea, and keeper of knowledge"</p><p></p><p>Erevan Ilsere: "Release of Mischief, change and Rogues to the People"</p><p></p><p>Fenmarel Mestarine: "Feral Lord of the outcasts, the isolated one"</p><p></p><p>Hanali Celanil: "Mistress of Beauty, love and romance, inspiration to the artists and closest to the heart"</p><p></p><p>Labelas Enoreth: "Setting Time in motion, master of longevity, and keeper of history"</p><p></p><p>Rillifane Rallathil: "Woodland King, keeper of wild places, and patron to Druids</p><p></p><p>Sehanine Moonbow: "Lady of Mysticism, whose touch can push reality into Dream, patron of the moon, keeper of stars, gateway to heaven"</p><p></p><p>Shevarash: "My vengeance given form, hater of Drow, master of crusades, and paragon of loss"</p><p></p><p>Solonor Thelandira: "Patron of Archers, once hunter of all, master of survival in wild places".</p></blockquote><p></p>
[QUOTE="Neo, post: 151548, member: 4139"] Entering this circular room, they see a room with marble floor in the centre of which is a starburst set in gold, the room has white stone walls, set into the walls around the room are 12 alcoves each 3 feet deep and a little over 12 feet high, in each is a marble statue of each of the twelve elven gods that make up the Seldarine. The statues are breathtaking and convey a sense of serenity on the room (double natural heal rate for those who rest here. Note anyone defiling a statue is "cursed" as per spell). On the north wall is a stone set at chest height, it depicts a sunburst, and obviously turns (Str 14 required) clockwise and counterclockwise and can be pushed in..the purpose of this is unknown. Engraved into the wall below this sunburst is an inscription, chiselled into the wall in Elvish, it reads "Magic -5, Archers +1, Inspiration +1, Isolated -1, Time -1, Avian -2, Deep +6, Mysticism +2, Woodland +8, Change -3, Vengeance -1, Wisdom +3". GM's note: The words each appear in only one of the godly statues inscriptions, and the numbers refer to a position to either the left or right of the word mentioned, by a number of words as listed. i.e Mysticism +2 means the 2nd word right of the word Mysticism in Sehanine Moonbows inscription "Push", and likewise Isolated -1, means 1 word left of the word Isolated onFenmarel Mestarines inscription, giving "The". When put together in the order given they read:- "Turn once to the setting sun (west/left), and push to release my gift". In this instance turning the sun on the north wall west and pushing, causes the sunburst in the centre of the floor, to grate as it drops away, and the hole is filled by a marble pedastal which rises into view, upon whic is..... well i'll leave that for you to decide <g> At the base of each statue (Spot roll DC10) is an inscription as follows:- Aerdrie Faenya: "Mistress of the air, who is closest to the sun, the avians of the world are her children". Angaharradh: "Spring, and Birth, Defense and Wisdom are his gift" Corellon Larethian: "Turn the world in motion, magic, craft, war and the people are his domain" Deep Sashelas: "Mistress of the Deep, the elves of the Sea, and keeper of knowledge" Erevan Ilsere: "Release of Mischief, change and Rogues to the People" Fenmarel Mestarine: "Feral Lord of the outcasts, the isolated one" Hanali Celanil: "Mistress of Beauty, love and romance, inspiration to the artists and closest to the heart" Labelas Enoreth: "Setting Time in motion, master of longevity, and keeper of history" Rillifane Rallathil: "Woodland King, keeper of wild places, and patron to Druids Sehanine Moonbow: "Lady of Mysticism, whose touch can push reality into Dream, patron of the moon, keeper of stars, gateway to heaven" Shevarash: "My vengeance given form, hater of Drow, master of crusades, and paragon of loss" Solonor Thelandira: "Patron of Archers, once hunter of all, master of survival in wild places". [/QUOTE]
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