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<blockquote data-quote="KahlessNestor" data-source="post: 6889489" data-attributes="member: 6801311"><p>Nothing to be too worried over. I haven't run Red Larch, but recently did the same with Lost Mines. Read the adventure through at least twice. First time to give you a sense of story, plot, characters , and where information is. The second time read and mark. Underline any skill checks and DCs. Underline NPC descriptions and motivations. Underline anything the text presumes you will give to the players. Underline tactical notes in combat encounters, loke everyone flees if the boss goes down (very important! )</p><p></p><p>Before the session, arrive about an hour early. This allows time to set up and the reread the upcoming parts of the adventure to refamiliarize yourself. </p><p></p><p>As for character creation, if it's just a one shot, then just use pregens. Character creation can be a session in itself. Just give them a standard fighter, wizard, rogue, cleric set up and be done. No time wasted. </p><p></p><p>If it's a longer period, then sure, make a Session 0 for character creation and start the adventure if there's time. Character creation is fun and allows characters to get tied together and make interactions more fun.</p><p></p><p>Sent from my SM-G900P using Tapatalk</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 6889489, member: 6801311"] Nothing to be too worried over. I haven't run Red Larch, but recently did the same with Lost Mines. Read the adventure through at least twice. First time to give you a sense of story, plot, characters , and where information is. The second time read and mark. Underline any skill checks and DCs. Underline NPC descriptions and motivations. Underline anything the text presumes you will give to the players. Underline tactical notes in combat encounters, loke everyone flees if the boss goes down (very important! ) Before the session, arrive about an hour early. This allows time to set up and the reread the upcoming parts of the adventure to refamiliarize yourself. As for character creation, if it's just a one shot, then just use pregens. Character creation can be a session in itself. Just give them a standard fighter, wizard, rogue, cleric set up and be done. No time wasted. If it's a longer period, then sure, make a Session 0 for character creation and start the adventure if there's time. Character creation is fun and allows characters to get tied together and make interactions more fun. Sent from my SM-G900P using Tapatalk [/QUOTE]
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