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Help for the Environment rules for a Black Hole 3.5E/PF1
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<blockquote data-quote="Chess435" data-source="post: 8574433" data-attributes="member: 6675133"><p>There's definitely a lot of nuance to this question, but here's my two cents.</p><p></p><p>A low tier immortal (Up to Demi-deity) is immune to any sort of enviroment a mortal could reasonably live in, but can be seriously hurt or even killed if they end up in extreme conditions unprepared, unless they have an aligned portfolio. (A minor deity of a particular forest is probably gonna have a bad time if dunked into a volcano, but if they brought their handy ring of fire immunity, they'll probably survive but still not have a great time.) They don't need to breathe but still need protection against the other effects of space.</p><p></p><p>A full-fledged deity is immune or resistant to almost any conceivable environmental condition on Earth. You won't kill their manifestation with natural effects outside of truly apocalyptic events, but you might be able to slow one down a bit by dipping it in an undersea trench or under the planet's surface. They can survive in open space indefinitely, but may still struggle with hostile conditions. (Dunking a god into the sun will probably kill it unless you picked a fight with a sun deity, in which case the GM gets to laugh at you for your terrible planning skills.)</p><p></p><p>A sidereal is completely immune to pretty much any natural effect on a planetary scale, and can even deal with stellar objects with only minor inconvenience. Certain special stellar objects (Like Pulsars and neutron stars) could continually damage and eventually destroy a sidereal's manifestation, but you'd need to be able to trap it long enough to take effect. (You can chuck an Elder One into a black hole, but you also need to be able to stop it from simply teleporting away. Keep in mind you also have to deal with Cosmic String as well.)</p><p></p><p>Once you hit Demiurge levels, there's pretty much no stopping you by natural causes. A Demiurge will simply unravel black holes, ignore gravity, and chuck stars at you. You might be able to give it pause if you manage to trick it into eating a supernova, but good luck repeating that trick. Nothing short of a complete dimensional collapse will do one in, and even then you've stopped it for a few days.</p></blockquote><p></p>
[QUOTE="Chess435, post: 8574433, member: 6675133"] There's definitely a lot of nuance to this question, but here's my two cents. A low tier immortal (Up to Demi-deity) is immune to any sort of enviroment a mortal could reasonably live in, but can be seriously hurt or even killed if they end up in extreme conditions unprepared, unless they have an aligned portfolio. (A minor deity of a particular forest is probably gonna have a bad time if dunked into a volcano, but if they brought their handy ring of fire immunity, they'll probably survive but still not have a great time.) They don't need to breathe but still need protection against the other effects of space. A full-fledged deity is immune or resistant to almost any conceivable environmental condition on Earth. You won't kill their manifestation with natural effects outside of truly apocalyptic events, but you might be able to slow one down a bit by dipping it in an undersea trench or under the planet's surface. They can survive in open space indefinitely, but may still struggle with hostile conditions. (Dunking a god into the sun will probably kill it unless you picked a fight with a sun deity, in which case the GM gets to laugh at you for your terrible planning skills.) A sidereal is completely immune to pretty much any natural effect on a planetary scale, and can even deal with stellar objects with only minor inconvenience. Certain special stellar objects (Like Pulsars and neutron stars) could continually damage and eventually destroy a sidereal's manifestation, but you'd need to be able to trap it long enough to take effect. (You can chuck an Elder One into a black hole, but you also need to be able to stop it from simply teleporting away. Keep in mind you also have to deal with Cosmic String as well.) Once you hit Demiurge levels, there's pretty much no stopping you by natural causes. A Demiurge will simply unravel black holes, ignore gravity, and chuck stars at you. You might be able to give it pause if you manage to trick it into eating a supernova, but good luck repeating that trick. Nothing short of a complete dimensional collapse will do one in, and even then you've stopped it for a few days. [/QUOTE]
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Help for the Environment rules for a Black Hole 3.5E/PF1
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