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Help: Gap between AC and defenses seems too large.
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<blockquote data-quote="mneme" data-source="post: 5570320" data-attributes="member: 59248"><p>@<a href="http://www.enworld.org/forum/members/-psi-severedhead.html" target="_blank">(Psi)SeveredHead</a>: Goliath barbarian: 19 Str, so lets assume 16/15/15 pre-racial (25 points). That gives 19/16/17 assuming a Str/Wis goliath. +3 for level/intrinisc, +1 to will for Goliath, +2 to fort and +1 to AC/Ref for barbarian . so Fort: 19,Ref 17, Will 17. Ok, so he didn't even max out his NADs (guessing he put the racial +2 into con instead, though that's a poor choice as he could easily be con 12/will 16 with the +2 in wisdom; the racial should always go in the higher stat); don't see a problem there.</p><p></p><p>Shaman: I hope he's an eagle shaman! I'm surprised his spirit attacks much at all; eagle shamans are very lazy. He stays near the rogue/Barbarian (or puts the spirit next to him), I take it? Curious what he's missing of Eagle Shaman/Great Watcher Spirit. I'd guess Great Watcher, as it's pretty terrible and the effect lines on other shaman level 1 dailies are worth it even if you always or nearly always miss. And, of course, his level 1 encounter has to have an attack line, as there aren't any that don't.</p><p></p><p>Bard: I'm not sure what the problem is; an 8 Con and 10 Str would do it nicely on a 4th level character (from a race without a Fort bonus).</p><p></p><p>Expertise: I assume you banned expertise in addition to not allowing Essentials? Expertise is PH3.</p><p></p><p>AC boosting feats: Er, there are no "math fix" AC boosting feats except leather armor proficiency and Unarmored Agility, which deal with the Cloth Gap. There -are- AC boosting feats in the epic tier, but that's a ways away.</p><p></p><p>The topic: I think as long as you have equal amounts of opponents that attack AC and that attack any of the three defenses (so 3/6 AC, 1/6 Ref, 1/6 Will, 1/6 Fort) things will generally work out. Sometimes PCs will get attacked on their strong defenses. The monster will miss a lot, but they'll get frustrated and change targets. Sometimes they'll get attacked on their weak defenses. But the monster has to figure out which PC has the weak defenses, and only 1/6 monsters will attack that defense anyway; those monsters will be dangerous and PCs will want to target them early, but that's -good-. I'd still probably houserule in Expertise and Improved Defenses, as they keep things smoother and let you use tougher monsters overall.</p></blockquote><p></p>
[QUOTE="mneme, post: 5570320, member: 59248"] @[URL="http://www.enworld.org/forum/members/-psi-severedhead.html"](Psi)SeveredHead[/URL]: Goliath barbarian: 19 Str, so lets assume 16/15/15 pre-racial (25 points). That gives 19/16/17 assuming a Str/Wis goliath. +3 for level/intrinisc, +1 to will for Goliath, +2 to fort and +1 to AC/Ref for barbarian . so Fort: 19,Ref 17, Will 17. Ok, so he didn't even max out his NADs (guessing he put the racial +2 into con instead, though that's a poor choice as he could easily be con 12/will 16 with the +2 in wisdom; the racial should always go in the higher stat); don't see a problem there. Shaman: I hope he's an eagle shaman! I'm surprised his spirit attacks much at all; eagle shamans are very lazy. He stays near the rogue/Barbarian (or puts the spirit next to him), I take it? Curious what he's missing of Eagle Shaman/Great Watcher Spirit. I'd guess Great Watcher, as it's pretty terrible and the effect lines on other shaman level 1 dailies are worth it even if you always or nearly always miss. And, of course, his level 1 encounter has to have an attack line, as there aren't any that don't. Bard: I'm not sure what the problem is; an 8 Con and 10 Str would do it nicely on a 4th level character (from a race without a Fort bonus). Expertise: I assume you banned expertise in addition to not allowing Essentials? Expertise is PH3. AC boosting feats: Er, there are no "math fix" AC boosting feats except leather armor proficiency and Unarmored Agility, which deal with the Cloth Gap. There -are- AC boosting feats in the epic tier, but that's a ways away. The topic: I think as long as you have equal amounts of opponents that attack AC and that attack any of the three defenses (so 3/6 AC, 1/6 Ref, 1/6 Will, 1/6 Fort) things will generally work out. Sometimes PCs will get attacked on their strong defenses. The monster will miss a lot, but they'll get frustrated and change targets. Sometimes they'll get attacked on their weak defenses. But the monster has to figure out which PC has the weak defenses, and only 1/6 monsters will attack that defense anyway; those monsters will be dangerous and PCs will want to target them early, but that's -good-. I'd still probably houserule in Expertise and Improved Defenses, as they keep things smoother and let you use tougher monsters overall. [/QUOTE]
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Help: Gap between AC and defenses seems too large.
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