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Help: Gap between AC and defenses seems too large.
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<blockquote data-quote="mneme" data-source="post: 5570398" data-attributes="member: 59248"><p>Better; Barbarians get +1 AC per Tier! (and +1 ref per Tier). It's to give them decent AC even though they're light armor users who don't have Dex secondary -- but it does mean that Whirling Barbarians have ludicrous AC. Your guy can choose to bump AC or bump his riders (unless he's Whirling, but Whirling Barbs aren't that great), so pseudo-defender or better striker.</p><p></p><p></p><p>Eagle ("Watcher") shamans don't summon anything eagle-flavored unless they choose (they should) to flavor their spirit companion that way. But they give out basic attacks on both their spirit OA and with an at will; often RBAs that cause the target to grant combat advantage. Watcher shamans are actually mildly Dex-focused, and are the only Shaman build that can reasonably have a high dexterity and thus have a good stealth, but you could easily build one with Int instead.</p><p></p><p>(expertise)</p><p></p><p>Surveying them isn't a bad idea--not all the powers, but the feats and new classes are useful to know about if you're restricting material. But yes, Expertise showed up with PH2. PH3 introduced Versitile Expertise -- which gave you expertise with two weapons/implements; Essentials changed the scaling from 1/15/25 to 1/11/21 and made expertise feats grant another special rider like staff expertise granting reach 2 and immunity to OAs on attacks and Holy Symbol Expertise granting near immunity to combat advantage.</p><p></p><p></p><p>*nod* If he's not planning on boosting his dex further, Hide Armor Expertise might be better, as stat > 1 feat (usually). If he is, he can trade his riders for AC and reflex.</p><p></p><p>Re NAD targetting:</p><p></p><p>Will in darksun, yeah, probably psychic stuff.</p><p></p><p>But reflex? That stuff is easy, just use liquids, firey breath or equivalent, defilers, bola-users, etc.</p></blockquote><p></p>
[QUOTE="mneme, post: 5570398, member: 59248"] Better; Barbarians get +1 AC per Tier! (and +1 ref per Tier). It's to give them decent AC even though they're light armor users who don't have Dex secondary -- but it does mean that Whirling Barbarians have ludicrous AC. Your guy can choose to bump AC or bump his riders (unless he's Whirling, but Whirling Barbs aren't that great), so pseudo-defender or better striker. Eagle ("Watcher") shamans don't summon anything eagle-flavored unless they choose (they should) to flavor their spirit companion that way. But they give out basic attacks on both their spirit OA and with an at will; often RBAs that cause the target to grant combat advantage. Watcher shamans are actually mildly Dex-focused, and are the only Shaman build that can reasonably have a high dexterity and thus have a good stealth, but you could easily build one with Int instead. (expertise) Surveying them isn't a bad idea--not all the powers, but the feats and new classes are useful to know about if you're restricting material. But yes, Expertise showed up with PH2. PH3 introduced Versitile Expertise -- which gave you expertise with two weapons/implements; Essentials changed the scaling from 1/15/25 to 1/11/21 and made expertise feats grant another special rider like staff expertise granting reach 2 and immunity to OAs on attacks and Holy Symbol Expertise granting near immunity to combat advantage. *nod* If he's not planning on boosting his dex further, Hide Armor Expertise might be better, as stat > 1 feat (usually). If he is, he can trade his riders for AC and reflex. Re NAD targetting: Will in darksun, yeah, probably psychic stuff. But reflex? That stuff is easy, just use liquids, firey breath or equivalent, defilers, bola-users, etc. [/QUOTE]
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Help: Gap between AC and defenses seems too large.
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