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Help! (gasp) drowning in D&D options... (urk) so many... can't focus... (cough)
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<blockquote data-quote="xrpsuzi" data-source="post: 1187207" data-attributes="member: 10675"><p>Barsoomcore, Mark, Hong--you make my morning. Think you could donate little versions of you to sit in the corner of the room and make remarks all day for my personal amusment? I could get you a monkey with a drumset if it helps?</p><p></p><p>Without repeating too much of what has already been said-- what's the purpose of buying rgp's? To use them? To the have them? To maximize your game/characters? Theoretically, in the best case senario, it's all of the above, but just because one component isn't there, doesn't mean it wasn't worth the purchase. I know gamers are a value conscience group, but rgp's are one of your hobbies for a reason. You like them. Reading and thinking about the possibilties makes you happy. And if you could test drive them and fiddle with them at the table, all the better.</p><p></p><p>I don't know how many campaign settings and supplements that I won't be able to run (like spycraft..... I've been trying so hard to find a spycraft group in dallas....) but I have it and one day... I'll play it. Or not. I've gotten great joy just because it's got my creativity and interest flowing.</p><p></p><p>I don't know how many times Joe walks into a gaming store saying the mantra "I'm not a collector," and walks out with all the AD&D stuff that reminds him of the past.</p><p></p><p>That being said, both of us rarely buy sole splat books (they usual have a merit to it besides PrCs and feats), so we are not swimming in too many feats/spells/PrC/magic items. And it got pretty bad with one gaming group that joe closed down PrC's not in the DMG. Sometimes he would suggest a PrC from a splat book if he felt the character was going in that direction, but then the PrC is based on how the guy was playing it, NOT min/maxing to death. It's amazing how much easier it is for joe (DM) to choose a PrC that fits the way a player is playing his 6th level dwarven fighter out of the hundreds of PrC's he's read, b/c players not only want the cool idea and character development. They want the power, which adds another layer of possibility that has to be exploited.</p><p></p><p>Some food for thought at entirely too early a morning.</p><p>-suzi</p></blockquote><p></p>
[QUOTE="xrpsuzi, post: 1187207, member: 10675"] Barsoomcore, Mark, Hong--you make my morning. Think you could donate little versions of you to sit in the corner of the room and make remarks all day for my personal amusment? I could get you a monkey with a drumset if it helps? Without repeating too much of what has already been said-- what's the purpose of buying rgp's? To use them? To the have them? To maximize your game/characters? Theoretically, in the best case senario, it's all of the above, but just because one component isn't there, doesn't mean it wasn't worth the purchase. I know gamers are a value conscience group, but rgp's are one of your hobbies for a reason. You like them. Reading and thinking about the possibilties makes you happy. And if you could test drive them and fiddle with them at the table, all the better. I don't know how many campaign settings and supplements that I won't be able to run (like spycraft..... I've been trying so hard to find a spycraft group in dallas....) but I have it and one day... I'll play it. Or not. I've gotten great joy just because it's got my creativity and interest flowing. I don't know how many times Joe walks into a gaming store saying the mantra "I'm not a collector," and walks out with all the AD&D stuff that reminds him of the past. That being said, both of us rarely buy sole splat books (they usual have a merit to it besides PrCs and feats), so we are not swimming in too many feats/spells/PrC/magic items. And it got pretty bad with one gaming group that joe closed down PrC's not in the DMG. Sometimes he would suggest a PrC from a splat book if he felt the character was going in that direction, but then the PrC is based on how the guy was playing it, NOT min/maxing to death. It's amazing how much easier it is for joe (DM) to choose a PrC that fits the way a player is playing his 6th level dwarven fighter out of the hundreds of PrC's he's read, b/c players not only want the cool idea and character development. They want the power, which adds another layer of possibility that has to be exploited. Some food for thought at entirely too early a morning. -suzi [/QUOTE]
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