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Character Builds & Optimization
Help - how to build a cleric/rogue?
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<blockquote data-quote="Sound of Azure" data-source="post: 3154762" data-attributes="member: 40749"><p>I highly recommend using the Cloistered Cleric variant from Unearthed Arcana, picking Trickery and another domain (such as Charm, Celerity, or Travel. Chaos might also be useful). You also get the Knowledge domain, have 6 skill points per level (almost as good as the rogue), and a bardic knowledge-type skill. You'll have the same hit die as a rogue, but with a poor base attack. The Cloistered Cleric is proficient with light armour and simple weapons.</p><p></p><p>Using this variant means you can keep up on many common rogue skills, especially the diplomatic and information gathering skills. The only official Cleric/Rogue crossover I know of was in Complete Adventurer, but that was for a LG type (The Shadowbane Stalker), and definitely not the CN archetype you're after.</p><p></p><p>I did find the <a href="http://www.giantitp.com/articles/5M5QGsJ5mpbLfAHduZG.html" target="_blank"> Divine Trickster</a> on Rick Burlew's site, and I found it very balanced, and have wanted to try it out for some time. Your turn undead feature doesn't improve, but you can use it in new and interesting ways with this PrC. You eventually gain hide in plain sight too, which is a bonus. The downside is that your skill points per level drop to 4 per level (+ Int bonus), but you do get full casting and an excellent sneak attack progression.</p><p></p><p>You may also find something to your liking here on the boards if you're willing to search around.</p><p></p><p>good luck! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: Damn, beaten to the punch!</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 3154762, member: 40749"] I highly recommend using the Cloistered Cleric variant from Unearthed Arcana, picking Trickery and another domain (such as Charm, Celerity, or Travel. Chaos might also be useful). You also get the Knowledge domain, have 6 skill points per level (almost as good as the rogue), and a bardic knowledge-type skill. You'll have the same hit die as a rogue, but with a poor base attack. The Cloistered Cleric is proficient with light armour and simple weapons. Using this variant means you can keep up on many common rogue skills, especially the diplomatic and information gathering skills. The only official Cleric/Rogue crossover I know of was in Complete Adventurer, but that was for a LG type (The Shadowbane Stalker), and definitely not the CN archetype you're after. I did find the [URL=http://www.giantitp.com/articles/5M5QGsJ5mpbLfAHduZG.html] Divine Trickster[/URL] on Rick Burlew's site, and I found it very balanced, and have wanted to try it out for some time. Your turn undead feature doesn't improve, but you can use it in new and interesting ways with this PrC. You eventually gain hide in plain sight too, which is a bonus. The downside is that your skill points per level drop to 4 per level (+ Int bonus), but you do get full casting and an excellent sneak attack progression. You may also find something to your liking here on the boards if you're willing to search around. good luck! :) EDIT: Damn, beaten to the punch! [/QUOTE]
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