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Help: how to make orc/human army match for 9th level PCs? (MY PLAYERS STAY OUT)
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<blockquote data-quote="Kyramus" data-source="post: 565384" data-attributes="member: 7072"><p>start with the barbarian, treat him as if he has the leadership feat. find the cohorts and followers.</p><p></p><p>the remaining people are just people who joined up and are plain orcs, plain but tough orcs. Consider giving them the full hp for being at war for the plain orcs.</p><p></p><p>tactics would be greatly used.</p><p>If they are facing a superior foe and know it, they might do a running battle. IE, group of 10 archers that the pc sees are firing arrows at them, when the PCs get to half the distance they fall back, another group of 10 archers start firing on the pcs until they are half the distance to the second group, then group 2 falls back leaving group one in position to start firing again.</p><p></p><p>Camouflasged pit traps, rock slides, boulder/log rolling.</p><p></p><p>Poison on the arrows, don't need it to be strong but with enough arrows coated and hitting, it pose to be a problem.</p><p></p><p>Nets. entangled characters will be easier targets.</p><p></p><p>alchemist fire to make a temporary and weak wall of fire. pc's may charge over it or jump over it. they might still take a little damage but the point is the orcs will nickel and dime them instead of charging headon into the main fight.</p><p></p><p>If the pcs manage to face off with the leader, that's when the rest of the orcs do pack tactics. Allow for surrounding tactics if the pcs don't have whirlwind attack, or even rank fighting. front ranks fighting with sword and shield, back ranks with glaives or long spears.</p><p></p><p>If you have seen the two towers, you can even have cavalry that surround the group with reach weapons. Obviously the effect is different as the pcs will quickly whup the orcs, but using it on foot with a rank of sword and shield orcs could prove to be a little more daunting.</p><p></p><p>mind you while the pcs are facing the orcs, the archers can still nickel and dime them from over head.</p><p></p><p>if you feel that the encounter is still too easy, give the front liners 1 level in barbarian and rages to give them bonuses to hit and damage. give the archers a couple of levels in fighter allowing for 3 feats which would be precise shot, point blank, and rapid shot.</p><p></p><p>keep in mind that the archers are more likely farther than 30 feet, BUT their precise shot means that they WON'T hit their own people when firing into the fight.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 565384, member: 7072"] start with the barbarian, treat him as if he has the leadership feat. find the cohorts and followers. the remaining people are just people who joined up and are plain orcs, plain but tough orcs. Consider giving them the full hp for being at war for the plain orcs. tactics would be greatly used. If they are facing a superior foe and know it, they might do a running battle. IE, group of 10 archers that the pc sees are firing arrows at them, when the PCs get to half the distance they fall back, another group of 10 archers start firing on the pcs until they are half the distance to the second group, then group 2 falls back leaving group one in position to start firing again. Camouflasged pit traps, rock slides, boulder/log rolling. Poison on the arrows, don't need it to be strong but with enough arrows coated and hitting, it pose to be a problem. Nets. entangled characters will be easier targets. alchemist fire to make a temporary and weak wall of fire. pc's may charge over it or jump over it. they might still take a little damage but the point is the orcs will nickel and dime them instead of charging headon into the main fight. If the pcs manage to face off with the leader, that's when the rest of the orcs do pack tactics. Allow for surrounding tactics if the pcs don't have whirlwind attack, or even rank fighting. front ranks fighting with sword and shield, back ranks with glaives or long spears. If you have seen the two towers, you can even have cavalry that surround the group with reach weapons. Obviously the effect is different as the pcs will quickly whup the orcs, but using it on foot with a rank of sword and shield orcs could prove to be a little more daunting. mind you while the pcs are facing the orcs, the archers can still nickel and dime them from over head. if you feel that the encounter is still too easy, give the front liners 1 level in barbarian and rages to give them bonuses to hit and damage. give the archers a couple of levels in fighter allowing for 3 feats which would be precise shot, point blank, and rapid shot. keep in mind that the archers are more likely farther than 30 feet, BUT their precise shot means that they WON'T hit their own people when firing into the fight. [/QUOTE]
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Help: how to make orc/human army match for 9th level PCs? (MY PLAYERS STAY OUT)
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