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Help! I Have An Indecisive Player!
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<blockquote data-quote="Koloth" data-source="post: 6478453" data-attributes="member: 6706231"><p>One method my group has used is letting game play design the character.</p><p>Example: Assume a D&D 3.5 type game system.</p><p>The only thing she defines before the 1st game session is race and sex of character. Assume no feats or skills and 10s in all stats. </p><p>In this example, play starts with her walking through town on her way to the tavern where all adventures start. An orc leaps out and starts to attack. Does she want to Bash with club, Slash with sword, zap with spell, talk to it, shoot with arrow, stab in back, kick in nuts or have mad passionate sex with it? Now that her first weapon is defined(cost of which is deducted from her starting cash) 0 cost if she picks talk, kick or sex, it appears in her hand through magic and she attacks. Say she rolls a 14 and needs a 16 to hit. She can either choose to miss, add enough points to the proper stat from her point pool to get a +2 or pick a class that gives a +2 BAB or talking or sex bonus. Continue with normal game play until her character is developed. </p><p></p><p>Note that she is really working from somewhat of a disadvantage until she mostly defines the character since at the start she is basically a classless commoner, but it will let her play without having to decide ahead of time every aspect of the character. That encourages picking of character traits sooner rather than later.</p></blockquote><p></p>
[QUOTE="Koloth, post: 6478453, member: 6706231"] One method my group has used is letting game play design the character. Example: Assume a D&D 3.5 type game system. The only thing she defines before the 1st game session is race and sex of character. Assume no feats or skills and 10s in all stats. In this example, play starts with her walking through town on her way to the tavern where all adventures start. An orc leaps out and starts to attack. Does she want to Bash with club, Slash with sword, zap with spell, talk to it, shoot with arrow, stab in back, kick in nuts or have mad passionate sex with it? Now that her first weapon is defined(cost of which is deducted from her starting cash) 0 cost if she picks talk, kick or sex, it appears in her hand through magic and she attacks. Say she rolls a 14 and needs a 16 to hit. She can either choose to miss, add enough points to the proper stat from her point pool to get a +2 or pick a class that gives a +2 BAB or talking or sex bonus. Continue with normal game play until her character is developed. Note that she is really working from somewhat of a disadvantage until she mostly defines the character since at the start she is basically a classless commoner, but it will let her play without having to decide ahead of time every aspect of the character. That encourages picking of character traits sooner rather than later. [/QUOTE]
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