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Help! I have too many players!
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<blockquote data-quote="MoxieFu" data-source="post: 5291222" data-attributes="member: 41849"><p>The cow is out, time to close the barn door.</p><p></p><p>I have read posts here and on other sites where DM's and Hosts write up a set of "Table Rules". Not House Rules concerning how the DM has adapted the rules used in the game, but rules concerning the conduct of the game itself. These are more useful in a game where there are new players coming and going and not a set group that has been playing together for years.</p><p></p><p>Along with laying out how new players are brought into the game are issues like:</p><p></p><p>Bringing guests to the game (whether they play or not.)</p><p>What to do with a PC when the player isn't able to make it.</p><p>Is alcohol allowed at the game or not.</p><p>Bringing firearms to the game (Hey! I live in Texas.)</p><p>etc.</p><p></p><p>Many times players do things out of sheer joy of the game and don't realize they are stepping on the DM's toes or the host's, especially if they haven't been playing long. If the players get this information when they first start the game it prevents having to feel like a heel when you do need to say no to someone. If nothing else it makes the players aware that they may need to check with the DM or host before they do something out of the blue.</p></blockquote><p></p>
[QUOTE="MoxieFu, post: 5291222, member: 41849"] The cow is out, time to close the barn door. I have read posts here and on other sites where DM's and Hosts write up a set of "Table Rules". Not House Rules concerning how the DM has adapted the rules used in the game, but rules concerning the conduct of the game itself. These are more useful in a game where there are new players coming and going and not a set group that has been playing together for years. Along with laying out how new players are brought into the game are issues like: Bringing guests to the game (whether they play or not.) What to do with a PC when the player isn't able to make it. Is alcohol allowed at the game or not. Bringing firearms to the game (Hey! I live in Texas.) etc. Many times players do things out of sheer joy of the game and don't realize they are stepping on the DM's toes or the host's, especially if they haven't been playing long. If the players get this information when they first start the game it prevents having to feel like a heel when you do need to say no to someone. If nothing else it makes the players aware that they may need to check with the DM or host before they do something out of the blue. [/QUOTE]
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