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Help I introduced a too powerful NPC
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<blockquote data-quote="adwyn" data-source="post: 4866090" data-attributes="member: 14083"><p>Having the NPC simply leave to attend to matters reinforces the "I'm more important than you" problem. </p><p></p><p>Likewise killing him or seperate fights likewise emphasizes the level distinction and the second class status of the lower level PCs.</p><p></p><p>Therefore the wizard leaving should be as a result of the PCs' actions, and preferably not in a "You're stepping on our turf" way. </p><p></p><p>Two suggestions that would require the PCs to argue for sending him back would be to have the mentored PC receive sending messages from a party known to both him and the NPC stating that the NPC is needed elsewhere but has been ignoring the messages or having a PC become aware of the fact the party is being scryed or watched by enemies of the wizard, and that however much help he is, his presence is endangering the mission and the children.</p></blockquote><p></p>
[QUOTE="adwyn, post: 4866090, member: 14083"] Having the NPC simply leave to attend to matters reinforces the "I'm more important than you" problem. Likewise killing him or seperate fights likewise emphasizes the level distinction and the second class status of the lower level PCs. Therefore the wizard leaving should be as a result of the PCs' actions, and preferably not in a "You're stepping on our turf" way. Two suggestions that would require the PCs to argue for sending him back would be to have the mentored PC receive sending messages from a party known to both him and the NPC stating that the NPC is needed elsewhere but has been ignoring the messages or having a PC become aware of the fact the party is being scryed or watched by enemies of the wizard, and that however much help he is, his presence is endangering the mission and the children. [/QUOTE]
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Help I introduced a too powerful NPC
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