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Help! I need a rules-lite super hero RPG
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<blockquote data-quote="Droogie" data-source="post: 5066085" data-attributes="member: 1298"><p>If you want rules lite and you are truly sick of d20, M&M is not the game for you. Sure, it plays faster than traditional d20, but it still suffers from many of the D&Disms that probably gave you a headache from your 3.0 experiences such as ability score damage and piles upon piles of fiddly feats. There is a huge variety of powers, but it makes character gen a chore and its very easy to build a broken character if you aren't careful. Yes, you can find some good spreadsheets out there, but if you need a spreadsheet to prepare the game, it may not fit your definition of rules-lite. In my experience, I didn't find it as easy to run as i'd hoped. It almost felt like I was running a high level D&D game where everyone was a spellcaster. Granted, it could have been the pre-canned adventure i was running (lots of tough supervillains, not enough low-level mooks to thrash on) but I gradually stopped looking forward to game night as that familiar "D20 fatigue" began to claim me. I suggested we try a grittier, PL 6 "mystery men" type of game, but by then my players were soured on supers and ready to move on. </p><p></p><p>I own a copy of Necessary Evil, but I haven't tried it. Most people claim it doesn't do high-powered supers well. </p><p></p><p>I am hearing good things about BASH! Ultimate Edition.</p></blockquote><p></p>
[QUOTE="Droogie, post: 5066085, member: 1298"] If you want rules lite and you are truly sick of d20, M&M is not the game for you. Sure, it plays faster than traditional d20, but it still suffers from many of the D&Disms that probably gave you a headache from your 3.0 experiences such as ability score damage and piles upon piles of fiddly feats. There is a huge variety of powers, but it makes character gen a chore and its very easy to build a broken character if you aren't careful. Yes, you can find some good spreadsheets out there, but if you need a spreadsheet to prepare the game, it may not fit your definition of rules-lite. In my experience, I didn't find it as easy to run as i'd hoped. It almost felt like I was running a high level D&D game where everyone was a spellcaster. Granted, it could have been the pre-canned adventure i was running (lots of tough supervillains, not enough low-level mooks to thrash on) but I gradually stopped looking forward to game night as that familiar "D20 fatigue" began to claim me. I suggested we try a grittier, PL 6 "mystery men" type of game, but by then my players were soured on supers and ready to move on. I own a copy of Necessary Evil, but I haven't tried it. Most people claim it doesn't do high-powered supers well. I am hearing good things about BASH! Ultimate Edition. [/QUOTE]
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Help! I need a rules-lite super hero RPG
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