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Help! I need a rules-lite super hero RPG
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<blockquote data-quote="BASHMAN" data-source="post: 5080928" data-attributes="member: 8277"><p>Now, such a character will likely have a lower character point value- like 20-25 points- but that is ok. The system has a mechanic for dealing with this called "Hero Points"- the character who has the lower character point value gets more Hero points- and an animated series /teen heroes style game has the option of doubling the number of starting Hero points to make the disparities even more managable. Hero Points can be spent to augment dice rolls- and 5 can be spent for a Hero Die- which can do many things from auto-succeeding on a skill check, to granting an interupt action, allowing your character to suddenly show up in a scene you weren't in, recover from unconciousness or status conditions, power stunts [although a "normal" character with no gadgets would be somewhat limited in what they could explain as a power stunt- like "Now I remember that Judo Move Captain Liberty taught me" or "I think my Helecopter piloting lessons are about to pay off" or "I noticed a vulnerable spot in the Robot's armor"] and of course augment dice rolls. The exploding dice explode a lot more often and explode a lot bigger when a Hero Die is involved.</p><p></p><p>I'll post a build of a couple "no powers costumed heroes" in a little while.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 5080928, member: 8277"] Now, such a character will likely have a lower character point value- like 20-25 points- but that is ok. The system has a mechanic for dealing with this called "Hero Points"- the character who has the lower character point value gets more Hero points- and an animated series /teen heroes style game has the option of doubling the number of starting Hero points to make the disparities even more managable. Hero Points can be spent to augment dice rolls- and 5 can be spent for a Hero Die- which can do many things from auto-succeeding on a skill check, to granting an interupt action, allowing your character to suddenly show up in a scene you weren't in, recover from unconciousness or status conditions, power stunts [although a "normal" character with no gadgets would be somewhat limited in what they could explain as a power stunt- like "Now I remember that Judo Move Captain Liberty taught me" or "I think my Helecopter piloting lessons are about to pay off" or "I noticed a vulnerable spot in the Robot's armor"] and of course augment dice rolls. The exploding dice explode a lot more often and explode a lot bigger when a Hero Die is involved. I'll post a build of a couple "no powers costumed heroes" in a little while. [/QUOTE]
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Help! I need a rules-lite super hero RPG
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