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Help! I need help updating the Heart of Nightfang Spire!
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<blockquote data-quote="Lorillomar" data-source="post: 1811139" data-attributes="member: 3978"><p><strong>My party's experience with facing, 3.0->3.5 and The Spire</strong></p><p></p><p>Our campaign has been going on for over two years, and the list of modules that I have taken the players through is as follows:</p><p></p><p>Death in Freeport</p><p>Terror in Freeport</p><p>Forge of Fury</p><p>Madness in Freeport</p><p>The Speaker in Dreams</p><p>The Standing Stone</p><p>The Rod of Seven Parts</p><p>The Heart of Nightfang Spire</p><p>Hell in Freeport</p><p>Deep Horizon</p><p>Lord of the Iron Fortress</p><p>And, finally,</p><p>The Bastion of Broken Souls.</p><p></p><p>Some of them required a great deal of squeezing, level-wise, in order to fit them all in, but I really wanted the players to get to experience a whole host of cool things in their lives.</p><p></p><p>But back to the topic at hand. 3.0 became 3.5 during the middle of the campaign, and it did cramp my style more than once. We have a cohort in the party which is a DM creature: The Mongbat. It started out as a tiny winged monkey that the party rescued from a troll while traveling through the jungle. At some point, the mongbat had a Maximized Awaken spell cast upon it, and it became the second smartest being in the party.</p><p></p><p>The Mongbat, as it gained in Hit Dice, also gained in size. Eventually, it maxed out as Size Large, similar to an ape but with wings. Of course, this happened right around the time that 3.5 changed all the sizing rules.</p><p></p><p>For a while, I decided that we would continue to use 3.0 size rules in the game, just to make my life easier. At the time that we played Heart of Nightfang Spire, we were still using these rules, so the Girallons (and Anders) only took up a 5’ space, so I did not have to mess with the maps.</p><p></p><p>However, during Lord of the Iron Fortress, I decided that it would be more fair to the players and more consistent as a whole if we adopted the entire 3.5 sizing rule and I simply doubled all map scales. So, when the map shows small box=5’ and large box = 10’, it now means small box=10’ and large box=20’. It makes for some very large rooms on my Battlemat, but it is much better this way.</p><p></p><p>SPOILERS FOLLOW FOR HEART OF NIGHTFANG SPIRE AND BASTION OF BROKEN SOULS!</p><p></p><p></p><p></p><p></p><p></p><p>You have been warned…</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Incidentally, when the party finally encountered Thiff the Smart, the leader of the Girallons, she took a shine to Anders, who was the first pongoid who she had ever met who was smarter and stronger than her. She ended up leaving the basement of the spire, taking two of her female bodyguards, and following Anders back to the party’s home which was based in Freeport. Anders became their Alpha Male and all three turned up pregnant. At the beginning of Bastion of Broken Souls, all three gave birth to beautiful four-armed bat-winged babies, all bereft of souls due to Ashardalon’s occupation of the Bastion of Unborn Souls.</p></blockquote><p></p>
[QUOTE="Lorillomar, post: 1811139, member: 3978"] [b]My party's experience with facing, 3.0->3.5 and The Spire[/b] Our campaign has been going on for over two years, and the list of modules that I have taken the players through is as follows: Death in Freeport Terror in Freeport Forge of Fury Madness in Freeport The Speaker in Dreams The Standing Stone The Rod of Seven Parts The Heart of Nightfang Spire Hell in Freeport Deep Horizon Lord of the Iron Fortress And, finally, The Bastion of Broken Souls. Some of them required a great deal of squeezing, level-wise, in order to fit them all in, but I really wanted the players to get to experience a whole host of cool things in their lives. But back to the topic at hand. 3.0 became 3.5 during the middle of the campaign, and it did cramp my style more than once. We have a cohort in the party which is a DM creature: The Mongbat. It started out as a tiny winged monkey that the party rescued from a troll while traveling through the jungle. At some point, the mongbat had a Maximized Awaken spell cast upon it, and it became the second smartest being in the party. The Mongbat, as it gained in Hit Dice, also gained in size. Eventually, it maxed out as Size Large, similar to an ape but with wings. Of course, this happened right around the time that 3.5 changed all the sizing rules. For a while, I decided that we would continue to use 3.0 size rules in the game, just to make my life easier. At the time that we played Heart of Nightfang Spire, we were still using these rules, so the Girallons (and Anders) only took up a 5’ space, so I did not have to mess with the maps. However, during Lord of the Iron Fortress, I decided that it would be more fair to the players and more consistent as a whole if we adopted the entire 3.5 sizing rule and I simply doubled all map scales. So, when the map shows small box=5’ and large box = 10’, it now means small box=10’ and large box=20’. It makes for some very large rooms on my Battlemat, but it is much better this way. SPOILERS FOLLOW FOR HEART OF NIGHTFANG SPIRE AND BASTION OF BROKEN SOULS! You have been warned… Incidentally, when the party finally encountered Thiff the Smart, the leader of the Girallons, she took a shine to Anders, who was the first pongoid who she had ever met who was smarter and stronger than her. She ended up leaving the basement of the spire, taking two of her female bodyguards, and following Anders back to the party’s home which was based in Freeport. Anders became their Alpha Male and all three turned up pregnant. At the beginning of Bastion of Broken Souls, all three gave birth to beautiful four-armed bat-winged babies, all bereft of souls due to Ashardalon’s occupation of the Bastion of Unborn Souls. [/QUOTE]
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