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Help I think one of my players is a metagaming munchkin...
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<blockquote data-quote="Gilladian" data-source="post: 5235132" data-attributes="member: 2093"><p>Have a chat with him out of game. </p><p></p><p>The problem with "punishing" him in game is that this is passive-aggressive. He doesn't know that you know what he's done, so he has no way of applying the lesson, and he's just going to end up cheating worse because his initial cheat didn't get him what he wanted - an easier route to survival. The problem will only escalate.</p><p></p><p>This also applies to changing the adventure up. That's hard work for you. Most DMs who run modules "as is" do it because they don't have the time to design something from scratch. Or perhaps the energy/imagination. Any of these lacks, means that redesigning becomes a real issue.</p><p></p><p>So talk to him. Explain that you're not sure he's cheated, but you think he may have. Ask him to STOP now. If he's already read massive amounts, ask him to keep it to himself, and try not to rely on it in game. Tell him you WILL make a few changes, just to keep the game fresh for him; and then do what you have time/energy to do.</p><p></p><p>Ask him to look at it from your perspective; you spent $100 on this adventure, and he's ruining your fun. What would he think if someone did this to him?</p><p></p><p>If he's a friend, he'll understand and back off. If not, you may just have to ask him not to play in the rest of this campaign.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5235132, member: 2093"] Have a chat with him out of game. The problem with "punishing" him in game is that this is passive-aggressive. He doesn't know that you know what he's done, so he has no way of applying the lesson, and he's just going to end up cheating worse because his initial cheat didn't get him what he wanted - an easier route to survival. The problem will only escalate. This also applies to changing the adventure up. That's hard work for you. Most DMs who run modules "as is" do it because they don't have the time to design something from scratch. Or perhaps the energy/imagination. Any of these lacks, means that redesigning becomes a real issue. So talk to him. Explain that you're not sure he's cheated, but you think he may have. Ask him to STOP now. If he's already read massive amounts, ask him to keep it to himself, and try not to rely on it in game. Tell him you WILL make a few changes, just to keep the game fresh for him; and then do what you have time/energy to do. Ask him to look at it from your perspective; you spent $100 on this adventure, and he's ruining your fun. What would he think if someone did this to him? If he's a friend, he'll understand and back off. If not, you may just have to ask him not to play in the rest of this campaign. [/QUOTE]
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Help I think one of my players is a metagaming munchkin...
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