hunter2112
First Post
Hi all. I'm pretty new to posting here but I've lurked around for a little while. Gotten some great ideas from here and I was hoping I could get a few more about a specific problem.
In the 3rd ed. game I'm running, the party just made it to a small (200 or so) dwarven tribe (mostly Brb classes) on their way to the main dwarven mines still aweek away. They had to go through a hefty fight to get there and when they arrived they were told by the chief, "Hope you enjoy your stay because you won't be leaving anytime soon."
As it turned out, the tribe has been surrounded by about 1000 orcs. They haven't attacked but are only trying to keep the dwarves from going anywhere. Any that try to leave are ambushed and forced back.
The party learned of a nearby place that was supposed to hold an ancient forge of mighty weapons (forge of fury) and they set out hoping to find something to help deal with the orcs, and to have some fun breaking through the lines. ("Orc crumping time!!!" cries Gromil the dwarf)
The problem I have is; what could be in the forge that would help 200 dwarves, only about 75 of which are truly effective fighters with the rest being miners, hunters, children, etc..., deal with 1000 orcs.
One last item. The Dwarf cleric of the tribe mentioned that while he could still use his magic, he could no longer commune with his God.. The party's priest also discovered he had the same problem.
Any suggestions would be appreciated. The players are having fun with the story so far but I'm getting stressed cuz I can't figure out how to get them out of this.
In the 3rd ed. game I'm running, the party just made it to a small (200 or so) dwarven tribe (mostly Brb classes) on their way to the main dwarven mines still aweek away. They had to go through a hefty fight to get there and when they arrived they were told by the chief, "Hope you enjoy your stay because you won't be leaving anytime soon."
As it turned out, the tribe has been surrounded by about 1000 orcs. They haven't attacked but are only trying to keep the dwarves from going anywhere. Any that try to leave are ambushed and forced back.
The party learned of a nearby place that was supposed to hold an ancient forge of mighty weapons (forge of fury) and they set out hoping to find something to help deal with the orcs, and to have some fun breaking through the lines. ("Orc crumping time!!!" cries Gromil the dwarf)
The problem I have is; what could be in the forge that would help 200 dwarves, only about 75 of which are truly effective fighters with the rest being miners, hunters, children, etc..., deal with 1000 orcs.
One last item. The Dwarf cleric of the tribe mentioned that while he could still use his magic, he could no longer commune with his God.. The party's priest also discovered he had the same problem.
Any suggestions would be appreciated. The players are having fun with the story so far but I'm getting stressed cuz I can't figure out how to get them out of this.
