Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
help! i'm stuck with a premise and need a game mechanic or creative solution to solve this unique "reverse-character creation" situation...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="akr71" data-source="post: 8492337" data-attributes="member: 6801213"><p>How about have them create their characters as they go?</p><p></p><p>This is just off the top of my head mind you, so I haven't quite thought about all the problems this would cause. They are level 14 so you know their proficiency bonus is +5. As they explore the area around them and need to make skill checks and saving throws, have them determine their relevant stat at that time. Standard array might be the easiest to implement, but other methods wouldn't be impossible. Again level 14 would indicate at least 3 ASIs/feats</p><p></p><p>For example, one of the party wants to search an area for secret doors and you call for an Investigation check. What score do they want to assign to their Intelligence? Choose from the array and write it in (plus any racial modifier). How many of those ASIs did they invest in Intelligence? How about a feat that might factor into it? Are they proficient in Investigation?</p><p></p><p>The decisions that they make gradually pigeon-hole what class & background they could be, until they have a filled out character sheet.</p><p></p><p>Perhaps a sorcerer picks up their old arcane focus and they are filled with a surge of arcane power. Perhaps a martial character picks up a weapon and it just <em>feels right</em> in their hand. They strap on armor like they've done it a thousand times.</p></blockquote><p></p>
[QUOTE="akr71, post: 8492337, member: 6801213"] How about have them create their characters as they go? This is just off the top of my head mind you, so I haven't quite thought about all the problems this would cause. They are level 14 so you know their proficiency bonus is +5. As they explore the area around them and need to make skill checks and saving throws, have them determine their relevant stat at that time. Standard array might be the easiest to implement, but other methods wouldn't be impossible. Again level 14 would indicate at least 3 ASIs/feats For example, one of the party wants to search an area for secret doors and you call for an Investigation check. What score do they want to assign to their Intelligence? Choose from the array and write it in (plus any racial modifier). How many of those ASIs did they invest in Intelligence? How about a feat that might factor into it? Are they proficient in Investigation? The decisions that they make gradually pigeon-hole what class & background they could be, until they have a filled out character sheet. Perhaps a sorcerer picks up their old arcane focus and they are filled with a surge of arcane power. Perhaps a martial character picks up a weapon and it just [I]feels right[/I] in their hand. They strap on armor like they've done it a thousand times. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
help! i'm stuck with a premise and need a game mechanic or creative solution to solve this unique "reverse-character creation" situation...
Top