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Help improve my Night Stalker Kensai Archer
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<blockquote data-quote="Cephid" data-source="post: 4928453" data-attributes="member: 41015"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Most Archers either shoot many low damage arrows or sit within 30’ and sneak attack while waiting to get charged/grappled. I wanted an archer who could take advantage of their range, do more damage and have some cool options other than stand and shoot.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"><strong>Summary</strong>:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Big damage (for an archer) to several targets at a time from long range in the dark.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">No precision/crit immune damage.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Excellent senses: Max spot, Perfect vision, scent. High initiative.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Maxed stealth skills.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Cool options: summon huge earth elemental, manuvers, a few cleric spells from items.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Human Lawful/Evil (=too much fun!)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">1) Cleric of Baator (Exotic Weapon: Great bow) {Able Learner}</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">2) Fighter {Focus: Greatbow}</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">3) Fighter {Point Blank Shot} (Rapid Shot)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">4) Fighter</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">5) Fighter {Specialisation: Greatbow}</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">6) Sword Sage (Expertise)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">7) Kensai</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">8) Kensai</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">9) Kensai (Ranged Weapon Mastery)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">10) Kensai</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">11) Kensai</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">12) Kensai (Precise Shot)</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"><strong>Abilities</strong>: Perfect Vision (see in any darkness inc. magical)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Surge (+8 str few rounds, several/day)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Withstand (Concentration check in place of Ref save.)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">+4 intimidate (+8 at kensai 8th)</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"><strong>Maxed Skills:</strong> Spot, Hide, Move Silently, Concentration, Intimidate + some jump and tumble.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"><strong>Stance:</strong> Hunters Sense (scent)</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"><strong>Manuver: </strong>Sudden leap, Swift invisibility, Counter Charge, Perfect mind, Shadow Jaunt, Mighty Throw.</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">WEAPON of SUPREME BRILLIANCE and stuff…</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Elvencraft Moon Greatbow. (sizing/aquatic)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Elvencraft counts as both a staff and a bow and must be enchanted separately.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Bow:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">+1 Exit wound, Splitting (next?)</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Staff:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">+1 Warning (+5 initiave), acid, Huge Earth Elemental summoning, Deflecting (ignore one range attack each round). (next?)</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">Key Items:</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Quick silver boots (swift move 2/day), Belt of battle, Strong arm Braces (hold bigger weapon), Ring of Haste</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">Tactics:</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Perfect Vision + Archery + darkness = FREEDOM TO DELIVER DEATH. Sit on a hill on a moonless night and shoot everyone within 1 mile. Darkvision, blindsence and blind sight all have range limits. </span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Locked gauntlet with Killer Bow in one hand, stone with deeper darkness covered in other hand.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">In fight:</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: pink"><span style="font-size: 12px">1)</span> <span style="font-size: 12px">Win initiative (+11 modifier)</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: pink"><span style="font-size: 12px">2)</span> <span style="font-size: 12px">Free action: Drop Darkness stone, filling 60’ radius with darkness. Activate boots of haste.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: pink"><span style="font-size: 12px">3)</span> <span style="font-size: 12px">Swift action: move/sudden leap to line up enemies.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: pink"><span style="font-size: 12px">4)</span> <span style="font-size: 12px">Full attack (4 shots) at lined up enemies. </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: pink"><span style="font-size: 12px">5)</span> <span style="font-size: 12px">5’ step behind cover (or dancing tower shield)</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Enemy turn: If alive, stumble around in the dark looking like a pin cushion.</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">Mage Killer:</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Arrow of binding with loose head. Silence and deeper darkness cast on arrow head. Shoot mage from distance: Anchor, darkness and silence until he physically digs out the arrow head. (<u>no save</u>)</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">Damage:</span></span></span></strong></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Permanent enlarge + strong arm braces = 3d8 base damage.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">[+13 (str + feats + enhancement etc) + 1d6 (exit wound)] x 2 (splitting) = 60 average damage/arrow/enemy.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: pink">Assuming 4 attacks and only 2 enemies are lined up = 240 each (480 total)</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">So there is the build, here is where I need your help.</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* How would you improve it?</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* Because a staff is a double weapon, could I enhance each end separately via kensai? If so, what enhancements do you suggest?</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* Where to from here? What classes/feats/abilities do you suggest?</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* Should I take advantage of my huge size bow and high strength from surge (Kensai 2nd) and use ranged pin(feat)? I could pin 4/round, or pin one guy and shoot him 3 times and repeat. They each have to use a standard action to free them self.</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* What other enhancements should I take? (For bow and staff.)</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* What other items should I take? Any good cleric spells for a wand/eternal wand?</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">* Any way I could take Aptitude weapon (enhancement) + Flurry/other?</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p><p> <strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink">Thanks guys for what ever good stuff you've got.</span></span></span></strong></p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: pink"></span></span></span></strong></p></blockquote><p></p>
[QUOTE="Cephid, post: 4928453, member: 41015"] [FONT=Times New Roman][SIZE=3][COLOR=pink]Most Archers either shoot many low damage arrows or sit within 30’ and sneak attack while waiting to get charged/grappled. I wanted an archer who could take advantage of their range, do more damage and have some cool options other than stand and shoot.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink][B]Summary[/B]:[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink]Big damage (for an archer) to several targets at a time from long range in the dark.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]No precision/crit immune damage.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Excellent senses: Max spot, Perfect vision, scent. High initiative.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Maxed stealth skills.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Cool options: summon huge earth elemental, manuvers, a few cleric spells from items.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Human Lawful/Evil (=too much fun!)[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink]1) Cleric of Baator (Exotic Weapon: Great bow) {Able Learner}[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=pink]2) Fighter {Focus: Greatbow}[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink]3) Fighter {Point Blank Shot} (Rapid Shot)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]4) Fighter[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink]5) Fighter {Specialisation: Greatbow}[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink]6) Sword Sage (Expertise)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]7) Kensai[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]8) Kensai[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]9) Kensai (Ranged Weapon Mastery)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]10) Kensai[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]11) Kensai[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]12) Kensai (Precise Shot)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink][B]Abilities[/B]: Perfect Vision (see in any darkness inc. magical)[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink]Surge (+8 str few rounds, several/day)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Withstand (Concentration check in place of Ref save.)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]+4 intimidate (+8 at kensai 8th)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink][B]Maxed Skills:[/B] Spot, Hide, Move Silently, Concentration, Intimidate + some jump and tumble.[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink][B]Stance:[/B] Hunters Sense (scent)[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=pink][B]Manuver: [/B]Sudden leap, Swift invisibility, Counter Charge, Perfect mind, Shadow Jaunt, Mighty Throw.[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=pink]WEAPON of SUPREME BRILLIANCE and stuff…[/COLOR][/FONT][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=pink]Elvencraft Moon Greatbow. (sizing/aquatic)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Elvencraft counts as both a staff and a bow and must be enchanted separately.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Bow:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]+1 Exit wound, Splitting (next?)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Staff:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]+1 Warning (+5 initiave), acid, Huge Earth Elemental summoning, Deflecting (ignore one range attack each round). (next?)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=pink]Key Items:[/COLOR][/FONT][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=pink]Quick silver boots (swift move 2/day), Belt of battle, Strong arm Braces (hold bigger weapon), Ring of Haste[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=pink]Tactics:[/COLOR][/FONT][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=pink]Perfect Vision + Archery + darkness = FREEDOM TO DELIVER DEATH. Sit on a hill on a moonless night and shoot everyone within 1 mile. Darkvision, blindsence and blind sight all have range limits. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Locked gauntlet with Killer Bow in one hand, stone with deeper darkness covered in other hand.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]In fight:[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][COLOR=pink][SIZE=3]1)[/SIZE] [SIZE=3]Win initiative (+11 modifier)[/SIZE][/COLOR][/FONT] [FONT=Times New Roman][COLOR=pink][SIZE=3]2)[/SIZE] [SIZE=3]Free action: Drop Darkness stone, filling 60’ radius with darkness. Activate boots of haste.[/SIZE][/COLOR][/FONT] [FONT=Times New Roman][COLOR=pink][SIZE=3]3)[/SIZE] [SIZE=3]Swift action: move/sudden leap to line up enemies.[/SIZE][/COLOR][/FONT] [FONT=Times New Roman][COLOR=pink][SIZE=3]4)[/SIZE] [SIZE=3]Full attack (4 shots) at lined up enemies. [/SIZE][/COLOR][/FONT] [FONT=Times New Roman][COLOR=pink][SIZE=3]5)[/SIZE] [SIZE=3]5’ step behind cover (or dancing tower shield)[/SIZE][/COLOR][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Enemy turn: If alive, stumble around in the dark looking like a pin cushion.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=pink]Mage Killer:[/COLOR][/FONT][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=pink]Arrow of binding with loose head. Silence and deeper darkness cast on arrow head. Shoot mage from distance: Anchor, darkness and silence until he physically digs out the arrow head. ([U]no save[/U])[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=pink]Damage:[/COLOR][/FONT][/SIZE][/B] [FONT=Times New Roman][SIZE=3][COLOR=pink]Permanent enlarge + strong arm braces = 3d8 base damage.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink][+13 (str + feats + enhancement etc) + 1d6 (exit wound)] x 2 (splitting) = 60 average damage/arrow/enemy.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink]Assuming 4 attacks and only 2 enemies are lined up = 240 each (480 total)[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=pink] [/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=pink]So there is the build, here is where I need your help. * How would you improve it? * Because a staff is a double weapon, could I enhance each end separately via kensai? If so, what enhancements do you suggest? * Where to from here? What classes/feats/abilities do you suggest? * Should I take advantage of my huge size bow and high strength from surge (Kensai 2nd) and use ranged pin(feat)? I could pin 4/round, or pin one guy and shoot him 3 times and repeat. They each have to use a standard action to free them self. * What other enhancements should I take? (For bow and staff.) * What other items should I take? Any good cleric spells for a wand/eternal wand? * Any way I could take Aptitude weapon (enhancement) + Flurry/other? Thanks guys for what ever good stuff you've got. [/COLOR][/FONT][/SIZE][/B] [/QUOTE]
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Help improve my Night Stalker Kensai Archer
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