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<blockquote data-quote="Silverglass" data-source="post: 1146914" data-attributes="member: 14071"><p>I know that the INT penalty is a big downside for the Fighter types but it fits well with the purpose for which the race was created, to provide warm bodies for their deities armies. There is a large admixture of dragon blood in the race which makes Sorcerors more common than Wizards. A -2 INT doesn't stop the expertise route but does make it a lot harder, but that does in a way fit with the society that has been evolved.</p><p></p><p>I was a bit limited on the racial stats as these were straight Lizardfolk in 3.0 but 3.5 gives them 2 racial HD so I need to add a subrace. Yes they do make tough fighters but that is what they were created to be. And we are not necessarily seeking for absolutely balanced races but rather for playable races.</p></blockquote><p></p>
[QUOTE="Silverglass, post: 1146914, member: 14071"] I know that the INT penalty is a big downside for the Fighter types but it fits well with the purpose for which the race was created, to provide warm bodies for their deities armies. There is a large admixture of dragon blood in the race which makes Sorcerors more common than Wizards. A -2 INT doesn't stop the expertise route but does make it a lot harder, but that does in a way fit with the society that has been evolved. I was a bit limited on the racial stats as these were straight Lizardfolk in 3.0 but 3.5 gives them 2 racial HD so I need to add a subrace. Yes they do make tough fighters but that is what they were created to be. And we are not necessarily seeking for absolutely balanced races but rather for playable races. [/QUOTE]
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