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Help in Creating my Version of the Wendigo
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<blockquote data-quote="Fhalyassa" data-source="post: 6078547" data-attributes="member: 6696388"><p>Here is what I have so far on the template. I am not sure where I put the rend ability and the Hunger weakness (Hunger: For every 24 hours the Wendigo goes without feeding it gains -1 to attack, saves, skill and damage rolls. I left out the regeneration since I am not sure how to set it up right.</p><p></p><p>Creating a Wendigo</p><p></p><p> “Wendigo” is an acquired template that can be added to any human or monstrous humanoid who has committed cannibalism. A Wendigo uses the base creature's stats and abilities except as noted here.</p><p></p><p></p><p><strong>Type:</strong> The creature's type changes to monstrous humanoid (cold). Do not recalculate class Hit Dice, BAB, or saves.</p><p><strong>Armor Class:</strong> Natural armor improves by +10</p><p><strong>Hit Dice:</strong> Change all racial Hit Dice to d8s. Class Hit Dice are unaffected. </p><p><strong>Speed</strong>: A Wendigo's speed increases to 60 feet, unless its previous speed was better, in which case the base creature's speed is retained.</p><p><strong>Attack:</strong> A Wendigo gains a two claw attacks and a bite attack if the base creature didn't have one. <strong></strong></p><p><strong>Damage:</strong> Same as base creature?</p><p><strong>Special Attacks:</strong> A Wendigo retains all the special attacks of the base creature and gains those described below. Save DCs are equal to 10 + 1/2 Wendigo's HD + wendigo's Cha modifier unless otherwise noted.</p><p> <em>Disease (Ex)</em>: A Wendigo's bite is diseased.</p><p><em>Rend (Ex):</em> If a Wendigo hits with two or more claw attacks against the same opponent, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d8 points of damage. A Wendigo adds 1 1/2 times its Strength modifier to this base rend damage.</p><p><strong>Special Qualities:</strong> A Wendigo retains all the special qualities of the base creature and gains those described below.</p><p> <em>Change Shape (Su):</em> A Wendigo can use shape change to change into its human for form an unlimited amount. When ever the Wendigo is angry while it is in human the Wendigo's eye glow red.</p><p> <em>Enhanced Senses (Ex):</em> The Wendigo has 120' darkvision and it gains the scent special ability.</p><p><em>Hunger:</em> For every 24 hours the wendigo goes without feeding it gains -1 to attack, saves, skill and damage rolls.</p><p> <em>Icewalking (Ex):</em> This ability works like the <em>spider climb</em> spell, but the surfaces the the Wendigo climbs must be icy. The Wendigo can move normally on any icy surface.</p><p> <em>Immunities:</em> Windigowak are immune to poisons, toxins, drugs, and diseases.</p><p> <em>Snowsight (Ex):</em> The Wendigo can see in the snow as per the <em>Snowsight</em> spell</p><p> S<em>now Walk (Ex):</em> The Wendigo can walk on top of snow as per the <em>Snow Walk</em> spell.</p><p> <em>Unholy Toughness (Ex):</em> A Wendigo gains a bonus to its hit points equal to its Charisma modifier x its Hit Dice.</p><p><strong>Ability Scores:</strong> Str +22, Con +10. Dex +6, Wis +4.</p><p><strong>Skills:</strong> Windigowak gain a +8 racial bonus on Listen, Stealth, Spot checks.</p><p><strong>Feats:</strong> Windigowak gain Improved Scent, Multiattack, and Track as bonus feats.</p><p><strong>Environment:</strong> Any cold</p><p><strong>Organization:</strong> Same as base creature?</p><p><strong>Challenge Rating:</strong> Same as the base creature +X?</p><p><strong>Treasure:</strong> Same as base creature?</p><p><strong>Alignment:</strong> Changes to Chaotic Evil</p><p><strong>Advancement:</strong> Same as base creature?</p><p><strong>Level Adjustment:</strong> Same as the base creature +X?</p></blockquote><p></p>
[QUOTE="Fhalyassa, post: 6078547, member: 6696388"] Here is what I have so far on the template. I am not sure where I put the rend ability and the Hunger weakness (Hunger: For every 24 hours the Wendigo goes without feeding it gains -1 to attack, saves, skill and damage rolls. I left out the regeneration since I am not sure how to set it up right. Creating a Wendigo “Wendigo” is an acquired template that can be added to any human or monstrous humanoid who has committed cannibalism. A Wendigo uses the base creature's stats and abilities except as noted here. [B]Type:[/B] The creature's type changes to monstrous humanoid (cold). Do not recalculate class Hit Dice, BAB, or saves. [B]Armor Class:[/B] Natural armor improves by +10 [B]Hit Dice:[/B] Change all racial Hit Dice to d8s. Class Hit Dice are unaffected. [B]Speed[/B]: A Wendigo's speed increases to 60 feet, unless its previous speed was better, in which case the base creature's speed is retained. [B]Attack:[/B] A Wendigo gains a two claw attacks and a bite attack if the base creature didn't have one. [B] Damage:[/B] Same as base creature? [B]Special Attacks:[/B] A Wendigo retains all the special attacks of the base creature and gains those described below. Save DCs are equal to 10 + 1/2 Wendigo's HD + wendigo's Cha modifier unless otherwise noted. [I]Disease (Ex)[/I]: A Wendigo's bite is diseased. [I]Rend (Ex):[/I] If a Wendigo hits with two or more claw attacks against the same opponent, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d8 points of damage. A Wendigo adds 1 1/2 times its Strength modifier to this base rend damage. [B]Special Qualities:[/B] A Wendigo retains all the special qualities of the base creature and gains those described below. [I]Change Shape (Su):[/I] A Wendigo can use shape change to change into its human for form an unlimited amount. When ever the Wendigo is angry while it is in human the Wendigo's eye glow red. [I]Enhanced Senses (Ex):[/I] The Wendigo has 120' darkvision and it gains the scent special ability. [I]Hunger:[/I] For every 24 hours the wendigo goes without feeding it gains -1 to attack, saves, skill and damage rolls. [I]Icewalking (Ex):[/I] This ability works like the [I]spider climb[/I] spell, but the surfaces the the Wendigo climbs must be icy. The Wendigo can move normally on any icy surface. [I]Immunities:[/I] Windigowak are immune to poisons, toxins, drugs, and diseases. [I]Snowsight (Ex):[/I] The Wendigo can see in the snow as per the [I]Snowsight[/I] spell S[I]now Walk (Ex):[/I] The Wendigo can walk on top of snow as per the [I]Snow Walk[/I] spell. [I]Unholy Toughness (Ex):[/I] A Wendigo gains a bonus to its hit points equal to its Charisma modifier x its Hit Dice. [B]Ability Scores:[/B] Str +22, Con +10. Dex +6, Wis +4. [B]Skills:[/B] Windigowak gain a +8 racial bonus on Listen, Stealth, Spot checks. [B]Feats:[/B] Windigowak gain Improved Scent, Multiattack, and Track as bonus feats. [B]Environment:[/B] Any cold [B]Organization:[/B] Same as base creature? [B]Challenge Rating:[/B] Same as the base creature +X? [B]Treasure:[/B] Same as base creature? [B]Alignment:[/B] Changes to Chaotic Evil [B]Advancement:[/B] Same as base creature? [B]Level Adjustment:[/B] Same as the base creature +X? [/QUOTE]
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